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authorCampbell Barton <ideasman42@gmail.com>2009-08-19 14:26:43 +0400
committerCampbell Barton <ideasman42@gmail.com>2009-08-19 14:26:43 +0400
commitc3041ae7cda20c78040e7deea17530fe5f41029d (patch)
tree3190e3af2ab7f81833f379771f5fdcd8819bd635 /source/gameengine/Converter/KX_BlenderScalarInterpolator.h
parente611c4756fa17c57855123dc2b5c2c2408b0d790 (diff)
- fix for BGE warnings
- when C++ uses guardedalloc SYS_DeleteSystem was called after MEM_printmemlist(), making it look like there was a leak.
Diffstat (limited to 'source/gameengine/Converter/KX_BlenderScalarInterpolator.h')
-rw-r--r--source/gameengine/Converter/KX_BlenderScalarInterpolator.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/gameengine/Converter/KX_BlenderScalarInterpolator.h b/source/gameengine/Converter/KX_BlenderScalarInterpolator.h
index eb15cee8ff9..e7fbb8083e4 100644
--- a/source/gameengine/Converter/KX_BlenderScalarInterpolator.h
+++ b/source/gameengine/Converter/KX_BlenderScalarInterpolator.h
@@ -64,7 +64,7 @@ public:
BL_InterpolatorList(struct AnimData *adt);
~BL_InterpolatorList();
- KX_IScalarInterpolator *GetScalarInterpolator(char *rna_path, int array_index);
+ KX_IScalarInterpolator *GetScalarInterpolator(const char *rna_path, int array_index);
#ifdef WITH_CXX_GUARDEDALLOC