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authorMitchell Stokes <mogurijin@gmail.com>2011-05-28 11:15:27 +0400
committerMitchell Stokes <mogurijin@gmail.com>2011-05-28 11:15:27 +0400
commit07dca944766e702453730fe1a55605dab9380c6e (patch)
treec0ac8ab439ef1cd06154353f0d7fa3aa71862ecb /source/gameengine/Converter/KX_BlenderScalarInterpolator.h
parentbd5f78d1a0bf4e04800395952e9a26ba868cc31a (diff)
BGE Animation:
* Adding IPOs to BL_Action * Adding a "speed" option to adjust the playback speed by some factor
Diffstat (limited to 'source/gameengine/Converter/KX_BlenderScalarInterpolator.h')
-rw-r--r--source/gameengine/Converter/KX_BlenderScalarInterpolator.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/gameengine/Converter/KX_BlenderScalarInterpolator.h b/source/gameengine/Converter/KX_BlenderScalarInterpolator.h
index bd786bae969..cca66b3771c 100644
--- a/source/gameengine/Converter/KX_BlenderScalarInterpolator.h
+++ b/source/gameengine/Converter/KX_BlenderScalarInterpolator.h
@@ -66,7 +66,7 @@ public:
class BL_InterpolatorList : public std::vector<KX_IScalarInterpolator *> {
public:
- BL_InterpolatorList(struct AnimData *adt);
+ BL_InterpolatorList(struct bAction *action);
~BL_InterpolatorList();
KX_IScalarInterpolator *GetScalarInterpolator(const char *rna_path, int array_index);