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author | Campbell Barton <ideasman42@gmail.com> | 2014-01-22 17:49:58 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2014-01-22 17:50:01 +0400 |
commit | 51c32ac1996f3e6794b1fe29d4e03b10360f9455 (patch) | |
tree | 797273ebd87fe0824c9021b5104b0dd601cb6664 /source/gameengine/Converter/KX_BlenderSceneConverter.cpp | |
parent | 9c883a1ecabe387533909b1e3116c2c30418f6e9 (diff) |
Revert "Fix T37920: BGE LibLoad failed for meshes with no materials"
This reverts commit 6a473305af22468abfc4c4f8f3002dc0a97fffd7.
Caused T38296, need to investigate this further but for now
better not leave blender in unstable state.
Diffstat (limited to 'source/gameengine/Converter/KX_BlenderSceneConverter.cpp')
-rw-r--r-- | source/gameengine/Converter/KX_BlenderSceneConverter.cpp | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/source/gameengine/Converter/KX_BlenderSceneConverter.cpp b/source/gameengine/Converter/KX_BlenderSceneConverter.cpp index 1d7d3eba617..c58746a22c1 100644 --- a/source/gameengine/Converter/KX_BlenderSceneConverter.cpp +++ b/source/gameengine/Converter/KX_BlenderSceneConverter.cpp @@ -1313,8 +1313,6 @@ bool KX_BlenderSceneConverter::FreeBlendFile(struct Main *maggie) int size_before = obs->GetCount(); - gameobj->RemoveMeshes(); - /* Eventually calls RemoveNodeDestructObject * frees m_map_gameobject_to_blender from UnregisterGameObject */ scene->RemoveObject(gameobj); |