diff options
author | Arystanbek Dyussenov <arystan.d@gmail.com> | 2010-09-04 22:49:07 +0400 |
---|---|---|
committer | Arystanbek Dyussenov <arystan.d@gmail.com> | 2010-09-04 22:49:07 +0400 |
commit | 90b464d3728d9ed8ec26fdf59058d236b99dbcd9 (patch) | |
tree | e88cab4fb1358e962b19f658064ca8c9f8d29f5b /source/gameengine/Converter/KX_BlenderSceneConverter.cpp | |
parent | 08d02dd04d836976b25793bb1d4c6a86b3f924c7 (diff) | |
parent | b0b787ef38f9947b3176642556f5282eb3518f69 (diff) |
COLLADA branch: merge from trunk -r 28015:31610.soc-2009-chingachgook
Diffstat (limited to 'source/gameengine/Converter/KX_BlenderSceneConverter.cpp')
-rw-r--r-- | source/gameengine/Converter/KX_BlenderSceneConverter.cpp | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/source/gameengine/Converter/KX_BlenderSceneConverter.cpp b/source/gameengine/Converter/KX_BlenderSceneConverter.cpp index 3a5bb92b4fa..b4ddc4f9e54 100644 --- a/source/gameengine/Converter/KX_BlenderSceneConverter.cpp +++ b/source/gameengine/Converter/KX_BlenderSceneConverter.cpp @@ -100,6 +100,7 @@ extern "C" extern "C" { #include "BKE_context.h" #include "BLO_readfile.h" + #include "BKE_idcode.h" #include "BKE_report.h" #include "DNA_space_types.h" #include "DNA_windowmanager_types.h" /* report api */ @@ -752,22 +753,21 @@ void KX_BlenderSceneConverter::WritePhysicsObjectToAnimationIpo(int frameNumber) { KX_Scene* scene = scenes->at(i); //PHY_IPhysicsEnvironment* physEnv = scene->GetPhysicsEnvironment(); - CListValue* parentList = scene->GetRootParentList(); + CListValue* parentList = scene->GetObjectList(); int numObjects = parentList->GetCount(); int g; for (g=0;g<numObjects;g++) { KX_GameObject* gameObj = (KX_GameObject*)parentList->GetValue(g); - if (gameObj->IsDynamic()) + Object* blenderObject = gameObj->GetBlenderObject(); + if (blenderObject && blenderObject->parent==NULL && gameObj->GetPhysicsController() != NULL) { //KX_IPhysicsController* physCtrl = gameObj->GetPhysicsController(); - - Object* blenderObject = gameObj->GetBlenderObject(); if(blenderObject->adt==NULL) BKE_id_add_animdata(&blenderObject->id); - if (blenderObject && blenderObject->adt) + if (blenderObject->adt) { const MT_Point3& position = gameObj->NodeGetWorldPosition(); //const MT_Vector3& scale = gameObj->NodeGetWorldScaling(); @@ -939,7 +939,7 @@ bool KX_BlenderSceneConverter::LinkBlendFile(const char *path, char *group, KX_S Main *main_tmp= NULL; /* created only for linking, then freed */ LinkNode *names = NULL; BlendHandle *bpy_openlib = NULL; /* ptr to the open .blend file */ - int idcode= BLO_idcode_from_name(group); + int idcode= BKE_idcode_from_name(group); short flag= 0; /* dont need any special options */ ReportList reports; static char err_local[255]; |