Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorCampbell Barton <ideasman42@gmail.com>2014-02-14 03:55:19 +0400
committerCampbell Barton <ideasman42@gmail.com>2014-02-14 03:55:38 +0400
commit5621e63d36c525f6acd744e2ddae3a73f2c3b453 (patch)
treedcdf8d2a8a026a642db6e87d4cd8c692b36ecd8c /source/gameengine/Converter/KX_BlenderSceneConverter.cpp
parentd95b378c4dbf8caea5de382a38cedbff6a006ed3 (diff)
Code cleanup: duplicate headers
Diffstat (limited to 'source/gameengine/Converter/KX_BlenderSceneConverter.cpp')
-rw-r--r--source/gameengine/Converter/KX_BlenderSceneConverter.cpp6
1 files changed, 0 insertions, 6 deletions
diff --git a/source/gameengine/Converter/KX_BlenderSceneConverter.cpp b/source/gameengine/Converter/KX_BlenderSceneConverter.cpp
index c58746a22c1..c0c28d15ad3 100644
--- a/source/gameengine/Converter/KX_BlenderSceneConverter.cpp
+++ b/source/gameengine/Converter/KX_BlenderSceneConverter.cpp
@@ -35,7 +35,6 @@
#include "KX_Scene.h"
#include "KX_GameObject.h"
-#include "KX_BlenderSceneConverter.h"
#include "KX_IpoConvert.h"
#include "RAS_MeshObject.h"
#include "KX_PhysicsEngineEnums.h"
@@ -57,12 +56,10 @@
#include "CcdPhysicsEnvironment.h"
#endif
-#include "KX_BlenderSceneConverter.h"
#include "KX_LibLoadStatus.h"
#include "KX_BlenderScalarInterpolator.h"
#include "BL_BlenderDataConversion.h"
#include "BlenderWorldInfo.h"
-#include "KX_Scene.h"
/* This little block needed for linking to Blender... */
#ifdef WIN32
@@ -98,9 +95,7 @@ extern "C"
/* Only for dynamic loading and merging */
#include "RAS_BucketManager.h" // XXX cant stay
#include "KX_BlenderSceneConverter.h"
-#include "BL_BlenderDataConversion.h"
#include "KX_MeshProxy.h"
-#include "RAS_MeshObject.h"
extern "C" {
#include "PIL_time.h"
#include "BKE_context.h"
@@ -254,7 +249,6 @@ Scene *KX_BlenderSceneConverter::GetBlenderSceneForName(const STR_String& name)
return (Scene*)m_maggie->scene.first;
}
-#include "KX_PythonInit.h"
#ifdef WITH_BULLET