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authorBrecht Van Lommel <brechtvanlommel@pandora.be>2008-11-17 00:13:53 +0300
committerBrecht Van Lommel <brechtvanlommel@pandora.be>2008-11-17 00:13:53 +0300
commit6ea6edfa320d4ff582d6994cb7382816bef2ce7b (patch)
treea5c1a2b6e8d903a594632a4ba9db6d90e28cf3a1 /source/gameengine/Converter/KX_BlenderSceneConverter.cpp
parent369bdcc7028dcce9f9ae49944c354f67d37779d9 (diff)
2.5: patch to comment out some more bad level calls in the game engine,
apparently msvc is more strict here, provided by Jean-Michel Soler.
Diffstat (limited to 'source/gameengine/Converter/KX_BlenderSceneConverter.cpp')
-rw-r--r--source/gameengine/Converter/KX_BlenderSceneConverter.cpp56
1 files changed, 28 insertions, 28 deletions
diff --git a/source/gameengine/Converter/KX_BlenderSceneConverter.cpp b/source/gameengine/Converter/KX_BlenderSceneConverter.cpp
index 3fcb4765c67..7b68dbda176 100644
--- a/source/gameengine/Converter/KX_BlenderSceneConverter.cpp
+++ b/source/gameengine/Converter/KX_BlenderSceneConverter.cpp
@@ -661,8 +661,8 @@ void KX_BlenderSceneConverter::localDel_ipoCurve ( IpoCurve * icu ,struct SpaceI
extern "C"
{
Ipo *add_ipo( char *name, int idcode );
- char *getIpoCurveName( IpoCurve * icu );
- struct IpoCurve *verify_ipocurve(struct ID *, short, char *, char *, char *, int, short);
+ //XXX char *getIpoCurveName( IpoCurve * icu );
+ //XXX struct IpoCurve *verify_ipocurve(struct ID *, short, char *, char *, char *, int);
void testhandles_ipocurve(struct IpoCurve *icu);
void insert_vert_icu(struct IpoCurve *, float, float, short);
void Mat3ToEul(float tmat[][3], float *eul);
@@ -673,11 +673,11 @@ IpoCurve* findIpoCurve(IpoCurve* first, const char* searchName)
IpoCurve* icu1;
for( icu1 = first; icu1; icu1 = icu1->next )
{
- char* curveName = getIpoCurveName( icu1 );
+ /*XXX char* curveName = getIpoCurveName( icu1 );
if( !strcmp( curveName, searchName) )
{
return icu1;
- }
+ }*/
}
return 0;
}
@@ -874,28 +874,28 @@ void KX_BlenderSceneConverter::WritePhysicsObjectToAnimationIpo(int frameNumber)
//create the curves, if not existing
IpoCurve *icu1 = findIpoCurve((IpoCurve *)ipo->curve.first,"LocX");
- if (!icu1)
- icu1 = verify_ipocurve(&blenderObject->id, ipo->blocktype, NULL, NULL, NULL, OB_LOC_X, 1);
+ //XXX if (!icu1)
+ //XXX icu1 = verify_ipocurve(&blenderObject->id, ipo->blocktype, NULL, NULL, NULL, OB_LOC_X);
icu1 = findIpoCurve((IpoCurve *)ipo->curve.first,"LocY");
- if (!icu1)
- icu1 = verify_ipocurve(&blenderObject->id, ipo->blocktype, NULL, NULL, NULL, OB_LOC_Y, 1);
+ //XXX if (!icu1)
+ //XXX icu1 = verify_ipocurve(&blenderObject->id, ipo->blocktype, NULL, NULL, NULL, OB_LOC_Y);
icu1 = findIpoCurve((IpoCurve *)ipo->curve.first,"LocZ");
- if (!icu1)
- icu1 = verify_ipocurve(&blenderObject->id, ipo->blocktype, NULL, NULL, NULL, OB_LOC_Z, 1);
+ //XXX if (!icu1)
+ //XXX icu1 = verify_ipocurve(&blenderObject->id, ipo->blocktype, NULL, NULL, NULL, OB_LOC_Z);
icu1 = findIpoCurve((IpoCurve *)ipo->curve.first,"RotX");
- if (!icu1)
- icu1 = verify_ipocurve(&blenderObject->id, ipo->blocktype, NULL, NULL, NULL, OB_ROT_X, 1);
+ //XXX if (!icu1)
+ //XXX icu1 = verify_ipocurve(&blenderObject->id, ipo->blocktype, NULL, NULL, NULL, OB_ROT_X);
icu1 = findIpoCurve((IpoCurve *)ipo->curve.first,"RotY");
- if (!icu1)
- icu1 = verify_ipocurve(&blenderObject->id, ipo->blocktype, NULL, NULL, NULL, OB_ROT_Y, 1);
+ //XXX if (!icu1)
+ //XXX icu1 = verify_ipocurve(&blenderObject->id, ipo->blocktype, NULL, NULL, NULL, OB_ROT_Y);
icu1 = findIpoCurve((IpoCurve *)ipo->curve.first,"RotZ");
- if (!icu1)
- icu1 = verify_ipocurve(&blenderObject->id, ipo->blocktype, NULL, NULL, NULL, OB_ROT_Z, 1);
+ //XXX if (!icu1)
+ //XXX icu1 = verify_ipocurve(&blenderObject->id, ipo->blocktype, NULL, NULL, NULL, OB_ROT_Z);
@@ -1030,28 +1030,28 @@ void KX_BlenderSceneConverter::TestHandlesPhysicsObjectToAnimationIpo()
//create the curves, if not existing
IpoCurve *icu1 = findIpoCurve((IpoCurve *)ipo->curve.first,"LocX");
- if (!icu1)
- icu1 = verify_ipocurve(&blenderObject->id, ipo->blocktype, NULL, NULL, NULL, OB_LOC_X, 1);
+ //XXX if (!icu1)
+ //XXX icu1 = verify_ipocurve(&blenderObject->id, ipo->blocktype, NULL, NULL, NULL, OB_LOC_X);
icu1 = findIpoCurve((IpoCurve *)ipo->curve.first,"LocY");
- if (!icu1)
- icu1 = verify_ipocurve(&blenderObject->id, ipo->blocktype, NULL, NULL, NULL, OB_LOC_Y, 1);
+ //XXX if (!icu1)
+ //XXX icu1 = verify_ipocurve(&blenderObject->id, ipo->blocktype, NULL, NULL, NULL, OB_LOC_Y);
icu1 = findIpoCurve((IpoCurve *)ipo->curve.first,"LocZ");
- if (!icu1)
- icu1 = verify_ipocurve(&blenderObject->id, ipo->blocktype, NULL, NULL, NULL, OB_LOC_Z, 1);
+ //XXX if (!icu1)
+ //XXX icu1 = verify_ipocurve(&blenderObject->id, ipo->blocktype, NULL, NULL, NULL, OB_LOC_Z);
icu1 = findIpoCurve((IpoCurve *)ipo->curve.first,"RotX");
- if (!icu1)
- icu1 = verify_ipocurve(&blenderObject->id, ipo->blocktype, NULL, NULL, NULL, OB_ROT_X, 1);
+ //XXX if (!icu1)
+ //XXX icu1 = verify_ipocurve(&blenderObject->id, ipo->blocktype, NULL, NULL, NULL, OB_ROT_X);
icu1 = findIpoCurve((IpoCurve *)ipo->curve.first,"RotY");
- if (!icu1)
- icu1 = verify_ipocurve(&blenderObject->id, ipo->blocktype, NULL, NULL, NULL, OB_ROT_Y, 1);
+ //XXX if (!icu1)
+ //XXX icu1 = verify_ipocurve(&blenderObject->id, ipo->blocktype, NULL, NULL, NULL, OB_ROT_Y);
icu1 = findIpoCurve((IpoCurve *)ipo->curve.first,"RotZ");
- if (!icu1)
- icu1 = verify_ipocurve(&blenderObject->id, ipo->blocktype, NULL, NULL, NULL, OB_ROT_Z, 1);
+ //XXX if (!icu1)
+ //XXX icu1 = verify_ipocurve(&blenderObject->id, ipo->blocktype, NULL, NULL, NULL, OB_ROT_Z);