diff options
author | Chris Want <cwant@ualberta.ca> | 2003-12-31 07:00:26 +0300 |
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committer | Chris Want <cwant@ualberta.ca> | 2003-12-31 07:00:26 +0300 |
commit | 9bc012f97cf6085735413a19d1c46ef7bccba75a (patch) | |
tree | e754428758de63caf99316eb20be7a503dbb566f /source/gameengine/Converter/KX_BlenderSceneConverter.cpp | |
parent | d8b21b01c38bf2b7007458c221b2c1685d766cfd (diff) |
A fix for the missing pad1 bug: henceforth, world->pad1 shall be known as
world->gameEngine (a la tuhopuu).
Diffstat (limited to 'source/gameengine/Converter/KX_BlenderSceneConverter.cpp')
-rw-r--r-- | source/gameengine/Converter/KX_BlenderSceneConverter.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/gameengine/Converter/KX_BlenderSceneConverter.cpp b/source/gameengine/Converter/KX_BlenderSceneConverter.cpp index d3a67abecfc..15100cc3a00 100644 --- a/source/gameengine/Converter/KX_BlenderSceneConverter.cpp +++ b/source/gameengine/Converter/KX_BlenderSceneConverter.cpp @@ -183,7 +183,7 @@ void KX_BlenderSceneConverter::ConvertScene(const STR_String& scenename, if (blenderscene->world) { - switch (blenderscene->world->pad1) + switch (blenderscene->world->physicsEngine) { case 1: |