diff options
author | Bastien Montagne <montagne29@wanadoo.fr> | 2016-07-12 01:01:38 +0300 |
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committer | Bastien Montagne <montagne29@wanadoo.fr> | 2016-07-12 01:07:44 +0300 |
commit | cfbd605567f48229a923df382baf6db98fbafc61 (patch) | |
tree | d4218c49672047d6c3b37517034660b3b5dcd966 /source/gameengine/Converter/KX_BlenderSceneConverter.cpp | |
parent | 71a57a37b2eebbed53b5335019287b4df9c30519 (diff) | |
parent | 7212ebd09f9720883581221be923ae5e97ff5d76 (diff) |
Merge branch 'master' into blender2.8
Conflicts:
intern/cycles/blender/addon/ui.py
source/blender/blenkernel/BKE_particle.h
source/blender/blenkernel/intern/dynamicpaint.c
source/blender/blenkernel/intern/library.c
source/blender/blenkernel/intern/object.c
source/blender/blenkernel/intern/particle.c
source/blender/blenkernel/intern/particle_distribute.c
source/blender/blenkernel/intern/texture.c
source/blender/editors/object/object_add.c
source/blender/editors/object/object_relations.c
source/blender/editors/physics/particle_edit.c
source/blender/editors/physics/particle_object.c
source/blender/editors/transform/transform_snap_object.c
Diffstat (limited to 'source/gameengine/Converter/KX_BlenderSceneConverter.cpp')
-rw-r--r-- | source/gameengine/Converter/KX_BlenderSceneConverter.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/source/gameengine/Converter/KX_BlenderSceneConverter.cpp b/source/gameengine/Converter/KX_BlenderSceneConverter.cpp index b97d0b2a85d..08b569fa4c2 100644 --- a/source/gameengine/Converter/KX_BlenderSceneConverter.cpp +++ b/source/gameengine/Converter/KX_BlenderSceneConverter.cpp @@ -1425,7 +1425,7 @@ RAS_MeshObject *KX_BlenderSceneConverter::ConvertMeshSpecial(KX_Scene *kx_scene, #ifdef DEBUG printf("Mesh has a user \"%s\"\n", name); #endif - me = (ID*)BKE_mesh_copy_ex(from_maggie, (Mesh*)me); + me = (ID*)BKE_mesh_copy(from_maggie, (Mesh*)me); id_us_min(me); } BLI_remlink(&from_maggie->mesh, me); /* even if we made the copy it needs to be removed */ @@ -1447,12 +1447,12 @@ RAS_MeshObject *KX_BlenderSceneConverter::ConvertMeshSpecial(KX_Scene *kx_scene, /* if its tagged its a replaced material */ if (mat_old && (mat_old->id.tag & LIB_TAG_DOIT) == 0) { Material *mat_old = mesh->mat[i]; - Material *mat_new = BKE_material_copy(mat_old); + Material *mat_new = BKE_material_copy(from_maggie, mat_old); mat_new->id.tag |= LIB_TAG_DOIT; id_us_min(&mat_old->id); - BLI_remlink(&G.main->mat, mat_new); // BKE_material_copy uses G.main, and there is no BKE_material_copy_ex + BLI_remlink(&from_maggie->mat, mat_new); // BKE_material_copy uses G.main, and there is no BKE_material_copy_ex BLI_addtail(&maggie->mat, mat_new); mesh->mat[i] = mat_new; |