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authorMitchell Stokes <mogurijin@gmail.com>2012-07-23 02:58:12 +0400
committerMitchell Stokes <mogurijin@gmail.com>2012-07-23 02:58:12 +0400
commit7fb85e1fb7a9ceb53b4477402a8536ae07cdc950 (patch)
treed837ca824a300773ea4a57377152bef2a756ef5c /source/gameengine/Converter/KX_BlenderSceneConverter.h
parentdf3f3dff3b5c4261b9541998029c248ead5efb2f (diff)
BGE LibLoad: Allow the user to disable loading text datablocks if they want to attempt to increase security by not loading potential Python scripts.
Diffstat (limited to 'source/gameengine/Converter/KX_BlenderSceneConverter.h')
-rw-r--r--source/gameengine/Converter/KX_BlenderSceneConverter.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/gameengine/Converter/KX_BlenderSceneConverter.h b/source/gameengine/Converter/KX_BlenderSceneConverter.h
index 906e3fed111..b51c2f21ca7 100644
--- a/source/gameengine/Converter/KX_BlenderSceneConverter.h
+++ b/source/gameengine/Converter/KX_BlenderSceneConverter.h
@@ -182,6 +182,7 @@ public:
{
LIB_LOAD_LOAD_ACTIONS = 1,
LIB_LOAD_VERBOSE = 2,
+ LIB_LOAD_LOAD_SCRIPTS = 4,
};