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author | Campbell Barton <ideasman42@gmail.com> | 2011-06-09 22:28:58 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2011-06-09 22:28:58 +0400 |
commit | c8a654c41c877d082fd09f1050a787eb015191f4 (patch) | |
tree | 06f5ea52621612e7c21460b82f7161ec702973c7 /source/gameengine/Converter/KX_ConvertActuators.cpp | |
parent | 13465fd81782451cdc12a6ac452064502c8fe1bf (diff) |
add includes for windows.
Diffstat (limited to 'source/gameengine/Converter/KX_ConvertActuators.cpp')
-rw-r--r-- | source/gameengine/Converter/KX_ConvertActuators.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/source/gameengine/Converter/KX_ConvertActuators.cpp b/source/gameengine/Converter/KX_ConvertActuators.cpp index 41136f837f5..87d6c619229 100644 --- a/source/gameengine/Converter/KX_ConvertActuators.cpp +++ b/source/gameengine/Converter/KX_ConvertActuators.cpp @@ -77,6 +77,7 @@ /* This little block needed for linking to Blender... */ #include "BKE_text.h" #include "BLI_blenlib.h" +#include "BLI_math_base.h" #define FILE_MAX 240 // repeated here to avoid dependency from BKE_utildefines.h |