diff options
author | Erwin Coumans <blender@erwincoumans.com> | 2009-04-27 08:21:05 +0400 |
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committer | Erwin Coumans <blender@erwincoumans.com> | 2009-04-27 08:21:05 +0400 |
commit | d2ff190dfbe5606e38c515ecbd43778999a00507 (patch) | |
tree | 930ba80c224e3097596bd692af6bd04c3d704f41 /source/gameengine/Converter/KX_ConvertActuators.cpp | |
parent | f64265d714e0497a3a78423334e2248244d9c18f (diff) |
Lower the vertex welding threshold, for removing duplicate/nearby vertices for soft bodies (this broke susanne softbody regression test)
Diffstat (limited to 'source/gameengine/Converter/KX_ConvertActuators.cpp')
-rw-r--r-- | source/gameengine/Converter/KX_ConvertActuators.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/gameengine/Converter/KX_ConvertActuators.cpp b/source/gameengine/Converter/KX_ConvertActuators.cpp index eb2d0a1c4b1..73d35a78ded 100644 --- a/source/gameengine/Converter/KX_ConvertActuators.cpp +++ b/source/gameengine/Converter/KX_ConvertActuators.cpp @@ -38,7 +38,7 @@ #include "KX_BlenderSceneConverter.h" #include "KX_ConvertActuators.h" - +#include "SND_Scene.h" // Actuators //SCA logiclibrary native logicbricks #include "SCA_PropertyActuator.h" |