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author | Campbell Barton <ideasman42@gmail.com> | 2012-06-17 13:58:26 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2012-06-17 13:58:26 +0400 |
commit | f5f25b81e8963aeba0a4c09f09358de070e0f927 (patch) | |
tree | c7fd6345d3a372845a0621e90087f88c90e4b8b8 /source/gameengine/Converter/KX_ConvertActuators.cpp | |
parent | 245c94a75e60c2c0b58c1f39d189258e2e424e29 (diff) |
style cleanup:
also fix for building ghost test and fix double free in one of the tests
Diffstat (limited to 'source/gameengine/Converter/KX_ConvertActuators.cpp')
-rw-r--r-- | source/gameengine/Converter/KX_ConvertActuators.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/gameengine/Converter/KX_ConvertActuators.cpp b/source/gameengine/Converter/KX_ConvertActuators.cpp index 07680297b7d..28e34769ab8 100644 --- a/source/gameengine/Converter/KX_ConvertActuators.cpp +++ b/source/gameengine/Converter/KX_ConvertActuators.cpp @@ -860,7 +860,7 @@ void BL_ConvertActuators(const char* maggiename, float paraArg1 = 0.0; float paraArg2 = 0.0; - switch (randAct->distribution) { + switch (randAct->distribution) { case ACT_RANDOM_BOOL_CONST: modeArg = SCA_RandomActuator::KX_RANDOMACT_BOOL_CONST; paraArg1 = (float) randAct->int_arg_1; |