diff options
author | Campbell Barton <ideasman42@gmail.com> | 2008-10-03 13:51:43 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2008-10-03 13:51:43 +0400 |
commit | df00a4b87853b276d6073b252ec66ff69d743971 (patch) | |
tree | f3a1286b0948381fe2564364fffc7122ac987c34 /source/gameengine/Converter/KX_ConvertActuators.cpp | |
parent | ae63fcc905aa082aa7313b6393b3676deccdd1a1 (diff) |
interpreted request from Carsten - make message sensor work.
object message actuators needed the prefix OB when sending a message to a specific object.--This line, and those below, will be ignored--
M source/gameengine/Converter/KX_ConvertActuators.cpp
M source/blender/blenkernel/BKE_blender.h
M source/blender/src/buttons_logic.c
M source/blender/blenloader/intern/readfile.c
Diffstat (limited to 'source/gameengine/Converter/KX_ConvertActuators.cpp')
-rw-r--r-- | source/gameengine/Converter/KX_ConvertActuators.cpp | 12 |
1 files changed, 8 insertions, 4 deletions
diff --git a/source/gameengine/Converter/KX_ConvertActuators.cpp b/source/gameengine/Converter/KX_ConvertActuators.cpp index d5f304c38e7..4f152acc918 100644 --- a/source/gameengine/Converter/KX_ConvertActuators.cpp +++ b/source/gameengine/Converter/KX_ConvertActuators.cpp @@ -291,15 +291,19 @@ void BL_ConvertActuators(char* maggiename, STR_String toPropName = (msgAct->toPropName ? (char*) msgAct->toPropName : ""); - /** - * Get the Message Subject to send. + /* BGE Wants "OB" prefix */ + if (toPropName != "") + toPropName = "OB" + toPropName; + + /** + * Get the Message Subject to send. */ STR_String subject = (msgAct->subject ? (char*) msgAct->subject : ""); - /** - * Get the bodyType + /** + * Get the bodyType */ int bodyType = msgAct->bodyType; |