diff options
author | Kent Mein <mein@cs.umn.edu> | 2002-10-30 05:07:20 +0300 |
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committer | Kent Mein <mein@cs.umn.edu> | 2002-10-30 05:07:20 +0300 |
commit | 01bff7038323d617fbc83a39e9072631ccbdd65f (patch) | |
tree | 2ca70b537a273af35eb5c85c7bd55712fb112dcd /source/gameengine/Converter/KX_ConvertActuators.h | |
parent | f6c7a8935762c5bf7ff77a0e7d5d63554c5eb80d (diff) |
fixed spacing in the headers to get rid of some warnings and some other
little minor spacing issues.
Diffstat (limited to 'source/gameengine/Converter/KX_ConvertActuators.h')
-rw-r--r-- | source/gameengine/Converter/KX_ConvertActuators.h | 21 |
1 files changed, 11 insertions, 10 deletions
diff --git a/source/gameengine/Converter/KX_ConvertActuators.h b/source/gameengine/Converter/KX_ConvertActuators.h index 80aa64a19ef..1e6e96e2e7c 100644 --- a/source/gameengine/Converter/KX_ConvertActuators.h +++ b/source/gameengine/Converter/KX_ConvertActuators.h @@ -33,16 +33,17 @@ #define __KX_CONVERTACTUATORS_H void BL_ConvertActuators(char* maggiename, - struct Object* blenderobject, - class KX_GameObject* gameobj, - class SCA_LogicManager* logicmgr, - class KX_Scene* scene, - class KX_KetsjiEngine* ketsjiEngine, - int & executePriority, - int activeLayerBitInfo, - bool isInActiveLayer, - class RAS_IRenderTools* rendertools, - class KX_BlenderSceneConverter* converter); + struct Object* blenderobject, + class KX_GameObject* gameobj, + class SCA_LogicManager* logicmgr, + class KX_Scene* scene, + class KX_KetsjiEngine* ketsjiEngine, + int & executePriority, + int activeLayerBitInfo, + bool isInActiveLayer, + class RAS_IRenderTools* rendertools, + class KX_BlenderSceneConverter* converter); #endif //__KX_CONVERTACTUATORS_H + |