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authorJorge Bernal <jbernalmartinez@gmail.com>2015-07-12 17:55:33 +0300
committerJorge Bernal <jbernalmartinez@gmail.com>2015-07-12 17:58:12 +0300
commit6ffc988ae3aa57822be89e9580146908c938e0a0 (patch)
tree6c9299a519b8d4b1da0780cf0cd2bc4bba108fb8 /source/gameengine/Converter/KX_ConvertProperties.cpp
parent5b0f674e0948d079332718e165b4a42369517ed6 (diff)
BGE Clean-up: New EXP prefix for the BGE Expression module
The expression module now uses an EXP prefix and it follows a distribution similar to blender. Additionally the hash function in EXP_HashedPtr.h was simplified and the files EXP_C-Api.h &.EXP_C-Api.cpp were deleted because were unused. Reviewers: campbellbarton, moguri, sybren, hg1 Projects: #game_engine Differential Revision: https://developer.blender.org/D1221
Diffstat (limited to 'source/gameengine/Converter/KX_ConvertProperties.cpp')
-rw-r--r--source/gameengine/Converter/KX_ConvertProperties.cpp12
1 files changed, 6 insertions, 6 deletions
diff --git a/source/gameengine/Converter/KX_ConvertProperties.cpp b/source/gameengine/Converter/KX_ConvertProperties.cpp
index 3b4ba6886cb..2cb61207fb5 100644
--- a/source/gameengine/Converter/KX_ConvertProperties.cpp
+++ b/source/gameengine/Converter/KX_ConvertProperties.cpp
@@ -38,13 +38,13 @@
/* end of blender include block */
-#include "Value.h"
-#include "VectorValue.h"
-#include "BoolValue.h"
-#include "StringValue.h"
-#include "FloatValue.h"
+#include "EXP_Value.h"
+#include "EXP_VectorValue.h"
+#include "EXP_BoolValue.h"
+#include "EXP_StringValue.h"
+#include "EXP_FloatValue.h"
#include "KX_GameObject.h"
-#include "IntValue.h"
+#include "EXP_IntValue.h"
#include "SCA_TimeEventManager.h"
#include "SCA_IScene.h"