diff options
author | Benoit Bolsee <benoit.bolsee@online.be> | 2008-02-16 02:12:03 +0300 |
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committer | Benoit Bolsee <benoit.bolsee@online.be> | 2008-02-16 02:12:03 +0300 |
commit | 13aa413361bf75c89b7c878f7720373cf464c9d8 (patch) | |
tree | e2e054e51ad887304f7771e6a7656b669a32c434 /source/gameengine/Converter/KX_ConvertSensors.cpp | |
parent | 1597ba07705fbe39c219f1f99b5c92e9b06b8f0c (diff) |
patch 8235 8218 8211 added: various gameengine improvements, fixed windows project files
Diffstat (limited to 'source/gameengine/Converter/KX_ConvertSensors.cpp')
-rw-r--r-- | source/gameengine/Converter/KX_ConvertSensors.cpp | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/source/gameengine/Converter/KX_ConvertSensors.cpp b/source/gameengine/Converter/KX_ConvertSensors.cpp index 40c15302553..d9c49217042 100644 --- a/source/gameengine/Converter/KX_ConvertSensors.cpp +++ b/source/gameengine/Converter/KX_ConvertSensors.cpp @@ -386,8 +386,9 @@ void BL_ConvertSensors(struct Object* blenderobject, bool bFindMaterial = false; PHY_IPhysicsController* physCtrl = kxscene->GetPhysicsEnvironment()->CreateSphereController(radius,pos); - if (isInActiveLayer) - kxscene->GetPhysicsEnvironment()->addSensor(physCtrl); + //will be done in KX_TouchEventManager::RegisterSensor() + //if (isInActiveLayer) + // kxscene->GetPhysicsEnvironment()->addSensor(physCtrl); |