diff options
author | Campbell Barton <ideasman42@gmail.com> | 2008-10-08 07:16:19 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2008-10-08 07:16:19 +0400 |
commit | ce4162c9a13f8d147e898c625ffe1e10bca3b48d (patch) | |
tree | e178b605ed574fe8fcf24532f26ce13e24fe2144 /source/gameengine/Converter/KX_ConvertSensors.cpp | |
parent | b8c294d323551591a1140e3b73e03b996303eb81 (diff) |
* Joystick sensor is now only triggered from events of the selected type.
* Keyboard sensor - added (back?) support for qualifiers (Hold buttons in the UI)
Diffstat (limited to 'source/gameengine/Converter/KX_ConvertSensors.cpp')
-rw-r--r-- | source/gameengine/Converter/KX_ConvertSensors.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/source/gameengine/Converter/KX_ConvertSensors.cpp b/source/gameengine/Converter/KX_ConvertSensors.cpp index e538afb69a2..13b7f43195d 100644 --- a/source/gameengine/Converter/KX_ConvertSensors.cpp +++ b/source/gameengine/Converter/KX_ConvertSensors.cpp @@ -433,8 +433,8 @@ void BL_ConvertSensors(struct Object* blenderobject, { gamesensor = new SCA_KeyboardSensor(eventmgr, gReverseKeyTranslateTable[blenderkeybdsensor->key], - blenderkeybdsensor->qual, - blenderkeybdsensor->qual2, + gReverseKeyTranslateTable[blenderkeybdsensor->qual], + gReverseKeyTranslateTable[blenderkeybdsensor->qual2], (blenderkeybdsensor->type == SENS_ALL_KEYS), blenderkeybdsensor->targetName, blenderkeybdsensor->toggleName, |