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authorCampbell Barton <ideasman42@gmail.com>2014-02-14 03:55:19 +0400
committerCampbell Barton <ideasman42@gmail.com>2014-02-14 03:55:38 +0400
commit5621e63d36c525f6acd744e2ddae3a73f2c3b453 (patch)
treedcdf8d2a8a026a642db6e87d4cd8c692b36ecd8c /source/gameengine/Converter/KX_ConvertSensors.cpp
parentd95b378c4dbf8caea5de382a38cedbff6a006ed3 (diff)
Code cleanup: duplicate headers
Diffstat (limited to 'source/gameengine/Converter/KX_ConvertSensors.cpp')
-rw-r--r--source/gameengine/Converter/KX_ConvertSensors.cpp1
1 files changed, 0 insertions, 1 deletions
diff --git a/source/gameengine/Converter/KX_ConvertSensors.cpp b/source/gameengine/Converter/KX_ConvertSensors.cpp
index 860dd5c06fb..2e2ebda47e2 100644
--- a/source/gameengine/Converter/KX_ConvertSensors.cpp
+++ b/source/gameengine/Converter/KX_ConvertSensors.cpp
@@ -84,7 +84,6 @@
#include "PHY_IPhysicsEnvironment.h"
#include "KX_KetsjiEngine.h"
-#include "KX_BlenderSceneConverter.h"
#include "BL_BlenderDataConversion.h"
void BL_ConvertSensors(struct Object* blenderobject,