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authorJorge Bernal <jbernalmartinez@gmail.com>2014-06-04 00:20:59 +0400
committerMitchell Stokes <mogurijin@gmail.com>2014-06-17 01:56:36 +0400
commit8c16f4c7d0b334b70ec3b01ac1d81d280e9759b1 (patch)
tree018f4298470e095746eb24f9365a98d35c51ce5a /source/gameengine/Converter/KX_ConvertSensors.cpp
parent3144ae2c341e06307e4ecab83e9c7bed7a061d37 (diff)
BGE: New Property sensor evaluation types
This patch adds "Less Than" and "Greater Than" evaluation types to the property sensor. The Wiki Docs modifications http://wiki.blender.org/index.php/User:Lordloki/Doc:2.6/Manual/Game_Engine/Logic/Sensors/Property Also, I have attached a screenshot and a blend to check. Reviewers: dfelinto, moguri Reviewed By: moguri Differential Revision: https://developer.blender.org/D476
Diffstat (limited to 'source/gameengine/Converter/KX_ConvertSensors.cpp')
-rw-r--r--source/gameengine/Converter/KX_ConvertSensors.cpp6
1 files changed, 6 insertions, 0 deletions
diff --git a/source/gameengine/Converter/KX_ConvertSensors.cpp b/source/gameengine/Converter/KX_ConvertSensors.cpp
index b3c6f6ddd24..93a5ee11366 100644
--- a/source/gameengine/Converter/KX_ConvertSensors.cpp
+++ b/source/gameengine/Converter/KX_ConvertSensors.cpp
@@ -377,6 +377,12 @@ void BL_ConvertSensors(struct Object* blenderobject,
propchecktype = SCA_PropertySensor::KX_PROPSENSOR_EXPRESSION;
/* error */
break;
+ case SENS_PROP_LESSTHAN:
+ propchecktype = SCA_PropertySensor::KX_PROPSENSOR_LESSTHAN;
+ break;
+ case SENS_PROP_GREATERTHAN:
+ propchecktype = SCA_PropertySensor::KX_PROPSENSOR_GREATERTHAN;
+ break;
default:
; /* error */
}