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author | Mitchell Stokes <mogurijin@gmail.com> | 2011-05-28 11:15:27 +0400 |
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committer | Mitchell Stokes <mogurijin@gmail.com> | 2011-05-28 11:15:27 +0400 |
commit | 07dca944766e702453730fe1a55605dab9380c6e (patch) | |
tree | c0ac8ab439ef1cd06154353f0d7fa3aa71862ecb /source/gameengine/Converter/KX_IpoConvert.h | |
parent | bd5f78d1a0bf4e04800395952e9a26ba868cc31a (diff) |
BGE Animation:
* Adding IPOs to BL_Action
* Adding a "speed" option to adjust the playback speed by some factor
Diffstat (limited to 'source/gameengine/Converter/KX_IpoConvert.h')
-rw-r--r-- | source/gameengine/Converter/KX_IpoConvert.h | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/source/gameengine/Converter/KX_IpoConvert.h b/source/gameengine/Converter/KX_IpoConvert.h index d77a72a82e2..914422ba83f 100644 --- a/source/gameengine/Converter/KX_IpoConvert.h +++ b/source/gameengine/Converter/KX_IpoConvert.h @@ -36,6 +36,10 @@ struct Object; +class SG_Controller *BL_CreateIPO(struct bAction *action, + class KX_GameObject* gameobj, + class KX_BlenderSceneConverter *converter); + void BL_ConvertIpos(struct Object* blenderobject, class KX_GameObject* gameobj, class KX_BlenderSceneConverter *converter); |