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author | Campbell Barton <ideasman42@gmail.com> | 2018-06-17 18:01:43 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2018-06-17 18:03:10 +0300 |
commit | 4be752a93cf37700668c604296f37ea08248f13b (patch) | |
tree | 0f838c87eaa6bf289b76f232e6b1571a28a55cba /source/gameengine/Converter/KX_SoftBodyDeformer.h | |
parent | 5513da65b24a3ce77b1709acea841475115f3a7a (diff) |
Cleanup: trailing space in source/gameengine/
Diffstat (limited to 'source/gameengine/Converter/KX_SoftBodyDeformer.h')
-rw-r--r-- | source/gameengine/Converter/KX_SoftBodyDeformer.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/gameengine/Converter/KX_SoftBodyDeformer.h b/source/gameengine/Converter/KX_SoftBodyDeformer.h index d7bc088e1c0..cc7f81ce0c7 100644 --- a/source/gameengine/Converter/KX_SoftBodyDeformer.h +++ b/source/gameengine/Converter/KX_SoftBodyDeformer.h @@ -68,7 +68,7 @@ public: } virtual bool UpdateBuckets(void) { - // this is to update the mesh slots outside the rasterizer, + // this is to update the mesh slots outside the rasterizer, // no need to do it for this deformer, it's done in any case in Apply() return false; } |