diff options
author | Erwin Coumans <blender@erwincoumans.com> | 2006-01-08 12:37:15 +0300 |
---|---|---|
committer | Erwin Coumans <blender@erwincoumans.com> | 2006-01-08 12:37:15 +0300 |
commit | c94455c14d28221f6e05f33ba42e23a5d3245a28 (patch) | |
tree | 733dfaccbbcd71cf66e2d33b1868f64f78189eeb /source/gameengine/Converter/SConscript | |
parent | 88a8508b347dda050557e72dfad105023e5095aa (diff) |
more linux game engine work. hopefully works now!
Diffstat (limited to 'source/gameengine/Converter/SConscript')
-rwxr-xr-x | source/gameengine/Converter/SConscript | 5 |
1 files changed, 1 insertions, 4 deletions
diff --git a/source/gameengine/Converter/SConscript b/source/gameengine/Converter/SConscript index 65b3d9d0a9d..361aeed4120 100755 --- a/source/gameengine/Converter/SConscript +++ b/source/gameengine/Converter/SConscript @@ -18,10 +18,7 @@ source_files = ['KX_IpoConvert.cpp', 'BL_DeformableGameObject.cpp', 'BL_BlenderDataConversion.cpp', 'BL_ArmatureObject.cpp', - 'BL_ActionActuator.cpp', - 'BL_Material.cpp', - 'BL_Texture.cpp', - 'BL_Shader.cpp' + 'BL_ActionActuator.cpp' ] kx_converter_env.Append (CPPPATH = ['.', |