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authorAndre Susano Pinto <andresusanopinto@gmail.com>2009-10-06 05:58:22 +0400
committerAndre Susano Pinto <andresusanopinto@gmail.com>2009-10-06 05:58:22 +0400
commit63a88075b574e8f2f9adc041f423f49a7356d736 (patch)
tree951f1f65d74d052debdafa14f6ad22750b6aad04 /source/gameengine/Converter/SConscript
parent11bdf6ea10ee7bc5e2862cdddbf42eddb06c42fa (diff)
parent69a24325742c617a9902376b061006dfb24f0a3c (diff)
svn merge -r 23528:23646 https://svn.blender.org/svnroot/bf-blender/trunk/blendersoc-2009-jaguarandi
Diffstat (limited to 'source/gameengine/Converter/SConscript')
-rw-r--r--source/gameengine/Converter/SConscript12
1 files changed, 10 insertions, 2 deletions
diff --git a/source/gameengine/Converter/SConscript b/source/gameengine/Converter/SConscript
index 5f6e9df521b..616c205732c 100644
--- a/source/gameengine/Converter/SConscript
+++ b/source/gameengine/Converter/SConscript
@@ -13,7 +13,7 @@ incs += ' #source/blender/blenlib #source/blender/blenkernel #source/blender'
incs += ' #source/blender/editors/include #source/blender/makesdna #source/gameengine/Rasterizer'
incs += ' #source/gameengine/Rasterizer/RAS_OpenGLRasterizer #source/gameengine/GameLogic'
incs += ' #source/gameengine/Expressions #source/gameengine/Network #source/gameengine/SceneGraph'
-incs += ' #source/gameengine/Physics/common #source/gameengine/Physics/Bullet #source/gameengine/Physics/BlOde'
+incs += ' #source/gameengine/Physics/common #source/gameengine/Physics/Bullet'
incs += ' #source/gameengine/Physics/Dummy'
incs += ' #source/gameengine/Network/LoopBackNetwork'
incs += ' #source/blender/misc #source/blender/blenloader #source/blender/gpu'
@@ -21,7 +21,15 @@ incs += ' #source/blender/windowmanager'
incs += ' #source/blender/makesrna'
incs += ' #source/blender/ikplugin'
-incs += ' ' + env['BF_PYTHON_INC']
incs += ' ' + env['BF_BULLET_INC']
+if env['BF_DEBUG']:
+ if env['OURPLATFORM'] in ('win32-mingw', 'win32-vc', 'win64-vc'):
+ defs.append('_DEBUG')
+
+if env['WITH_BF_PYTHON']:
+ incs += ' ' + env['BF_PYTHON_INC']
+else:
+ defs.append('DISABLE_PYTHON')
+
env.BlenderLib ( 'bf_converter', sources, Split(incs), defs, libtype=['core','player'], priority=[305,40], cxx_compileflags=env['BGE_CXXFLAGS'])