diff options
author | Kent Mein <mein@cs.umn.edu> | 2002-12-27 16:11:01 +0300 |
---|---|---|
committer | Kent Mein <mein@cs.umn.edu> | 2002-12-27 16:11:01 +0300 |
commit | f1c4f705a19cc9ae306431be7a970712a40a2d9a (patch) | |
tree | a0dac6b28132e480266a7d7c2d5f2c75613ca1a1 /source/gameengine/Converter | |
parent | f78de74b202cefa087e9d6d1ac62a6d4f0bcf6eb (diff) |
Removed the config.h thing from the .h's in the source dir.
So we should be all set now :)
Kent
--
mein@cs.umn.edu
Diffstat (limited to 'source/gameengine/Converter')
15 files changed, 0 insertions, 60 deletions
diff --git a/source/gameengine/Converter/BL_ActionActuator.h b/source/gameengine/Converter/BL_ActionActuator.h index 9ebaa53ef97..962f807f907 100644 --- a/source/gameengine/Converter/BL_ActionActuator.h +++ b/source/gameengine/Converter/BL_ActionActuator.h @@ -36,10 +36,6 @@ #include "SCA_IActuator.h" #include "MT_Point3.h" -#ifdef HAVE_CONFIG_H -#include <config.h> -#endif - class BL_ActionActuator : public SCA_IActuator { public: diff --git a/source/gameengine/Converter/BL_ArmatureObject.h b/source/gameengine/Converter/BL_ArmatureObject.h index 6ef2eabd9ff..a438eced5d2 100644 --- a/source/gameengine/Converter/BL_ArmatureObject.h +++ b/source/gameengine/Converter/BL_ArmatureObject.h @@ -37,10 +37,6 @@ #include "SG_IObject.h" -#ifdef HAVE_CONFIG_H -#include <config.h> -#endif - class BL_ActionActuator; class BL_ArmatureObject : public KX_GameObject diff --git a/source/gameengine/Converter/BL_BlenderDataConversion.h b/source/gameengine/Converter/BL_BlenderDataConversion.h index 9f21a0bd62e..29e1a29a149 100644 --- a/source/gameengine/Converter/BL_BlenderDataConversion.h +++ b/source/gameengine/Converter/BL_BlenderDataConversion.h @@ -36,10 +36,6 @@ #include "KX_Python.h" #include "KX_PhysicsEngineEnums.h" -#ifdef HAVE_CONFIG_H -#include <config.h> -#endif - class RAS_MeshObject* BL_ConvertMesh(struct Mesh* mesh,struct Object* lightobj,class RAS_IRenderTools* rendertools,class KX_Scene* scene, class KX_BlenderSceneConverter *converter); void BL_ConvertBlenderObjects(struct Main* maggie, diff --git a/source/gameengine/Converter/BL_DeformableGameObject.h b/source/gameengine/Converter/BL_DeformableGameObject.h index ad85fafe59c..1f05d2fcbcc 100644 --- a/source/gameengine/Converter/BL_DeformableGameObject.h +++ b/source/gameengine/Converter/BL_DeformableGameObject.h @@ -33,10 +33,6 @@ #ifndef BL_DEFORMABLEGAMEOBJECT #define BL_DEFORMABLEGAMEOBJECT -#ifdef HAVE_CONFIG_H -#include <config.h> -#endif - #ifdef WIN32 #pragma warning (disable:4786) // get rid of stupid stl-visual compiler debug warning #endif //WIN32 diff --git a/source/gameengine/Converter/BL_MeshDeformer.h b/source/gameengine/Converter/BL_MeshDeformer.h index c9faa763b7e..90b4dd8328c 100644 --- a/source/gameengine/Converter/BL_MeshDeformer.h +++ b/source/gameengine/Converter/BL_MeshDeformer.h @@ -38,10 +38,6 @@ #include "MT_Point3.h" #include <stdlib.h> -#ifdef HAVE_CONFIG_H -#include <config.h> -#endif - #ifdef WIN32 #pragma warning (disable:4786) // get rid of stupid stl-visual compiler debug warning #endif //WIN32 diff --git a/source/gameengine/Converter/BL_SkinDeformer.h b/source/gameengine/Converter/BL_SkinDeformer.h index 18c7ed5956b..25c3654d269 100644 --- a/source/gameengine/Converter/BL_SkinDeformer.h +++ b/source/gameengine/Converter/BL_SkinDeformer.h @@ -33,10 +33,6 @@ #ifndef BL_SKINDEFORMER #define BL_SKINDEFORMER -#ifdef HAVE_CONFIG_H -#include <config.h> -#endif - #ifdef WIN32 #pragma warning (disable:4786) // get rid of stupid stl-visual compiler debug warning #endif //WIN32 diff --git a/source/gameengine/Converter/BL_SkinMeshObject.h b/source/gameengine/Converter/BL_SkinMeshObject.h index 3721abac1a8..5dfca48af1e 100644 --- a/source/gameengine/Converter/BL_SkinMeshObject.h +++ b/source/gameengine/Converter/BL_SkinMeshObject.h @@ -33,10 +33,6 @@ #ifndef __BL_SKINMESHOBJECT #define __BL_SKINMESHOBJECT -#ifdef HAVE_CONFIG_H -#include <config.h> -#endif - #ifdef WIN32 #pragma warning (disable:4786) // get rid of stupid stl-visual compiler debug warning #endif //WIN32 diff --git a/source/gameengine/Converter/BlenderWorldInfo.h b/source/gameengine/Converter/BlenderWorldInfo.h index d6b669d143f..059942edbec 100644 --- a/source/gameengine/Converter/BlenderWorldInfo.h +++ b/source/gameengine/Converter/BlenderWorldInfo.h @@ -35,10 +35,6 @@ #include "KX_WorldInfo.h" #include "KX_BlenderGL.h" -#ifdef HAVE_CONFIG_H -#include <config.h> -#endif - class BlenderWorldInfo : public KX_WorldInfo { bool m_hasworld; diff --git a/source/gameengine/Converter/KX_BlenderScalarInterpolator.h b/source/gameengine/Converter/KX_BlenderScalarInterpolator.h index c7a055babd4..fd9cfcb04ce 100644 --- a/source/gameengine/Converter/KX_BlenderScalarInterpolator.h +++ b/source/gameengine/Converter/KX_BlenderScalarInterpolator.h @@ -36,10 +36,6 @@ #include "KX_IScalarInterpolator.h" -#ifdef HAVE_CONFIG_H -#include <config.h> -#endif - typedef unsigned short BL_IpoChannel; class BL_ScalarInterpolator : public KX_IScalarInterpolator { diff --git a/source/gameengine/Converter/KX_BlenderSceneConverter.h b/source/gameengine/Converter/KX_BlenderSceneConverter.h index e8f72204518..2a15d5e2f0d 100644 --- a/source/gameengine/Converter/KX_BlenderSceneConverter.h +++ b/source/gameengine/Converter/KX_BlenderSceneConverter.h @@ -38,10 +38,6 @@ #include "KX_HashedPtr.h" #include "KX_IpoConvert.h" -#ifdef HAVE_CONFIG_H -#include <config.h> -#endif - class KX_WorldInfo; class SCA_IActuator; class SCA_IController; diff --git a/source/gameengine/Converter/KX_ConvertActuators.h b/source/gameengine/Converter/KX_ConvertActuators.h index 9eb0d2ebc8f..1e6e96e2e7c 100644 --- a/source/gameengine/Converter/KX_ConvertActuators.h +++ b/source/gameengine/Converter/KX_ConvertActuators.h @@ -32,10 +32,6 @@ #ifndef __KX_CONVERTACTUATORS_H #define __KX_CONVERTACTUATORS_H -#ifdef HAVE_CONFIG_H -#include <config.h> -#endif - void BL_ConvertActuators(char* maggiename, struct Object* blenderobject, class KX_GameObject* gameobj, diff --git a/source/gameengine/Converter/KX_ConvertControllers.h b/source/gameengine/Converter/KX_ConvertControllers.h index 9df2ee5dd6f..3c2b45bddd0 100644 --- a/source/gameengine/Converter/KX_ConvertControllers.h +++ b/source/gameengine/Converter/KX_ConvertControllers.h @@ -34,10 +34,6 @@ #include "KX_Python.h" -#ifdef HAVE_CONFIG_H -#include <config.h> -#endif - void BL_ConvertControllers( struct Object* blenderobject, class KX_GameObject* gameobj, diff --git a/source/gameengine/Converter/KX_ConvertProperties.h b/source/gameengine/Converter/KX_ConvertProperties.h index b73af6bab55..eb44f7b7d35 100644 --- a/source/gameengine/Converter/KX_ConvertProperties.h +++ b/source/gameengine/Converter/KX_ConvertProperties.h @@ -32,10 +32,6 @@ #ifndef __KX_CONVERTPROPERTIES #define __KX_CONVERTPROPERTIES -#ifdef HAVE_CONFIG_H -#include <config.h> -#endif - void BL_ConvertProperties(struct Object* object, class KX_GameObject* gameobj, class SCA_TimeEventManager* timemgr, diff --git a/source/gameengine/Converter/KX_ConvertSensors.h b/source/gameengine/Converter/KX_ConvertSensors.h index 4653440d316..9878d4a7a09 100644 --- a/source/gameengine/Converter/KX_ConvertSensors.h +++ b/source/gameengine/Converter/KX_ConvertSensors.h @@ -32,10 +32,6 @@ #ifndef __KX_CONVERTSENSOR_H #define __KX_CONVERTSENSOR_H -#ifdef HAVE_CONFIG_H -#include <config.h> -#endif - void BL_ConvertSensors(struct Object* blenderobject, class KX_GameObject* gameobj, class SCA_LogicManager* logicmgr, diff --git a/source/gameengine/Converter/KX_IpoConvert.h b/source/gameengine/Converter/KX_IpoConvert.h index dbf7dd26e86..e04f33f76fe 100644 --- a/source/gameengine/Converter/KX_IpoConvert.h +++ b/source/gameengine/Converter/KX_IpoConvert.h @@ -32,10 +32,6 @@ #ifndef __KX_IPOCONVERT_H #define __KX_IPOCONVERT_H -#ifdef HAVE_CONFIG_H -#include <config.h> -#endif - struct Object; void BL_ConvertIpos(struct Object* blenderobject, |