diff options
author | Campbell Barton <ideasman42@gmail.com> | 2012-01-16 15:50:17 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2012-01-16 15:50:17 +0400 |
commit | 944dfa23c451464c72ffd82f6987490a47ff3b02 (patch) | |
tree | 9ca3b7df7f3df21c5b403589262b8f73965f99e3 /source/gameengine/Converter | |
parent | 03b43a0db02028a0a41f0c141cd5ef1b661e5766 (diff) | |
parent | 3123ad12a395031a1bf5a964582762a3831e9b1c (diff) |
svn merge ^/trunk/blender -r43392:43420
Diffstat (limited to 'source/gameengine/Converter')
-rw-r--r-- | source/gameengine/Converter/BL_ActionActuator.cpp | 4 | ||||
-rw-r--r-- | source/gameengine/Converter/BL_ShapeActionActuator.cpp | 4 | ||||
-rw-r--r-- | source/gameengine/Converter/KX_BlenderSceneConverter.cpp | 10 |
3 files changed, 6 insertions, 12 deletions
diff --git a/source/gameengine/Converter/BL_ActionActuator.cpp b/source/gameengine/Converter/BL_ActionActuator.cpp index 2aab0498765..c63b32830b0 100644 --- a/source/gameengine/Converter/BL_ActionActuator.cpp +++ b/source/gameengine/Converter/BL_ActionActuator.cpp @@ -526,8 +526,8 @@ PyAttributeDef BL_ActionActuator::Attributes[] = { KX_PYATTRIBUTE_RO_FUNCTION("channelNames", BL_ActionActuator, pyattr_get_channel_names), KX_PYATTRIBUTE_SHORT_RW("priority", 0, 100, false, BL_ActionActuator, m_priority), KX_PYATTRIBUTE_RW_FUNCTION("frame", BL_ActionActuator, pyattr_get_frame, pyattr_set_frame), - KX_PYATTRIBUTE_STRING_RW("propName", 0, 31, false, BL_ActionActuator, m_propname), - KX_PYATTRIBUTE_STRING_RW("framePropName", 0, 31, false, BL_ActionActuator, m_framepropname), + KX_PYATTRIBUTE_STRING_RW("propName", 0, MAX_PROP_NAME, false, BL_ActionActuator, m_propname), + KX_PYATTRIBUTE_STRING_RW("framePropName", 0, MAX_PROP_NAME, false, BL_ActionActuator, m_framepropname), KX_PYATTRIBUTE_RW_FUNCTION("useContinue", BL_ActionActuator, pyattr_get_use_continue, pyattr_set_use_continue), KX_PYATTRIBUTE_FLOAT_RW_CHECK("blendTime", 0, MAXFRAMEF, BL_ActionActuator, m_blendframe, CheckBlendTime), KX_PYATTRIBUTE_SHORT_RW_CHECK("mode",0,100,false,BL_ActionActuator,m_playtype,CheckType), diff --git a/source/gameengine/Converter/BL_ShapeActionActuator.cpp b/source/gameengine/Converter/BL_ShapeActionActuator.cpp index aa62479d420..d679d1a5792 100644 --- a/source/gameengine/Converter/BL_ShapeActionActuator.cpp +++ b/source/gameengine/Converter/BL_ShapeActionActuator.cpp @@ -519,8 +519,8 @@ PyAttributeDef BL_ShapeActionActuator::Attributes[] = { KX_PYATTRIBUTE_RW_FUNCTION("action", BL_ShapeActionActuator, pyattr_get_action, pyattr_set_action), KX_PYATTRIBUTE_SHORT_RW("priority", 0, 100, false, BL_ShapeActionActuator, m_priority), KX_PYATTRIBUTE_FLOAT_RW_CHECK("frame", 0, MAXFRAMEF, BL_ShapeActionActuator, m_localtime, CheckFrame), - KX_PYATTRIBUTE_STRING_RW("propName", 0, 31, false, BL_ShapeActionActuator, m_propname), - KX_PYATTRIBUTE_STRING_RW("framePropName", 0, 31, false, BL_ShapeActionActuator, m_framepropname), + KX_PYATTRIBUTE_STRING_RW("propName", 0, MAX_PROP_NAME, false, BL_ShapeActionActuator, m_propname), + KX_PYATTRIBUTE_STRING_RW("framePropName", 0, MAX_PROP_NAME, false, BL_ShapeActionActuator, m_framepropname), KX_PYATTRIBUTE_FLOAT_RW_CHECK("blendTime", 0, MAXFRAMEF, BL_ShapeActionActuator, m_blendframe, CheckBlendTime), KX_PYATTRIBUTE_SHORT_RW_CHECK("mode",0,100,false,BL_ShapeActionActuator,m_playtype,CheckType), { NULL } //Sentinel diff --git a/source/gameengine/Converter/KX_BlenderSceneConverter.cpp b/source/gameengine/Converter/KX_BlenderSceneConverter.cpp index 4fe436d634c..bed9e538090 100644 --- a/source/gameengine/Converter/KX_BlenderSceneConverter.cpp +++ b/source/gameengine/Converter/KX_BlenderSceneConverter.cpp @@ -888,11 +888,11 @@ void KX_BlenderSceneConverter::TestHandlesPhysicsObjectToAnimationIpo() { //KX_IPhysicsController* physCtrl = gameObj->GetPhysicsController(); +#if 0 Object* blenderObject = gameObj->GetBlenderObject(); if (blenderObject && blenderObject->ipo) { // XXX animato -#if 0 Ipo* ipo = blenderObject->ipo; //create the curves, if not existing @@ -903,17 +903,11 @@ void KX_BlenderSceneConverter::TestHandlesPhysicsObjectToAnimationIpo() testhandles_ipocurve(findIpoCurve((IpoCurve *)ipo->curve.first,"RotX")); testhandles_ipocurve(findIpoCurve((IpoCurve *)ipo->curve.first,"RotY")); testhandles_ipocurve(findIpoCurve((IpoCurve *)ipo->curve.first,"RotZ")); -#endif } +#endif } - } - - } - - - } #ifdef WITH_PYTHON |