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author | Campbell Barton <ideasman42@gmail.com> | 2018-03-07 12:46:27 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2018-03-07 12:46:27 +0300 |
commit | f02af0407fbcb4924a1a1f938629c814259ce086 (patch) | |
tree | d4b05207886977e9cd5b47fdeecac0cbeb6bd818 /source/gameengine/Converter | |
parent | b9ae517794765d6a16604de2803145e859bafb9d (diff) |
Cleanup: use _BEGIN suffix for group iterators
Diffstat (limited to 'source/gameengine/Converter')
-rw-r--r-- | source/gameengine/Converter/BL_BlenderDataConversion.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/gameengine/Converter/BL_BlenderDataConversion.cpp b/source/gameengine/Converter/BL_BlenderDataConversion.cpp index dda1864f07c..ffaad615df2 100644 --- a/source/gameengine/Converter/BL_BlenderDataConversion.cpp +++ b/source/gameengine/Converter/BL_BlenderDataConversion.cpp @@ -2059,7 +2059,7 @@ void BL_ConvertBlenderObjects(struct Main* maggie, for (git=tempglist.begin(); git!=tempglist.end(); git++) { Group* group = *git; - FOREACH_GROUP_OBJECT(group, blenderobject) + FOREACH_GROUP_OBJECT_BEGIN(group, blenderobject) { if (converter->FindGameObject(blenderobject) == NULL) { |