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author | Sergey Sharybin <sergey.vfx@gmail.com> | 2015-11-03 12:25:42 +0300 |
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committer | Sergey Sharybin <sergey.vfx@gmail.com> | 2015-11-03 12:26:56 +0300 |
commit | 606379073281c63d13e646308703f53b180790b1 (patch) | |
tree | 1d84f3ba96a431ef1a9f55ce537f501e12663f1a /source/gameengine/Converter | |
parent | 0d0fa446b71ec8f808262311870aa1929ad715f6 (diff) |
Fix T46677: OpenSubdiv crashes when witching from simple and CC subdivisions
Crash was happening due to OpenGL free from the non-main thread. Ideally we need
to implement somewhat delayed unused buffer free for OpenSubdiv similar to what we
are doing in GPU module.
Diffstat (limited to 'source/gameengine/Converter')
0 files changed, 0 insertions, 0 deletions