Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorKent Mein <mein@cs.umn.edu>2002-11-25 14:16:17 +0300
committerKent Mein <mein@cs.umn.edu>2002-11-25 14:16:17 +0300
commitb9a19f1ea702446cb176d3f621de331d5c2cc9da (patch)
tree9e2e0d1265ef8a2ad9e7719b1881d653b088cd5c /source/gameengine/Converter
parent3f2f1571e5b1839c88f9facfe6834ec19f6e533a (diff)
Did all of the .h's in source
(adding) #ifdef HAVE_CONFIG_H #include <config.h> #endif also the Makefile.in's were from previous patch adding the system depend stuff to configure.ac Kent -- mein@cs.umn.edu
Diffstat (limited to 'source/gameengine/Converter')
-rw-r--r--source/gameengine/Converter/BL_ActionActuator.h4
-rw-r--r--source/gameengine/Converter/BL_ArmatureObject.h4
-rw-r--r--source/gameengine/Converter/BL_BlenderDataConversion.h4
-rw-r--r--source/gameengine/Converter/BL_DeformableGameObject.h4
-rw-r--r--source/gameengine/Converter/BL_MeshDeformer.h4
-rw-r--r--source/gameengine/Converter/BL_SkinDeformer.h4
-rw-r--r--source/gameengine/Converter/BL_SkinMeshObject.h4
-rw-r--r--source/gameengine/Converter/BlenderWorldInfo.h3
-rw-r--r--source/gameengine/Converter/KX_BlenderScalarInterpolator.h4
-rw-r--r--source/gameengine/Converter/KX_BlenderSceneConverter.h4
-rw-r--r--source/gameengine/Converter/KX_ConvertActuators.h4
-rw-r--r--source/gameengine/Converter/KX_ConvertControllers.h4
-rw-r--r--source/gameengine/Converter/KX_ConvertProperties.h4
-rw-r--r--source/gameengine/Converter/KX_ConvertSensors.h4
-rw-r--r--source/gameengine/Converter/KX_IpoConvert.h4
15 files changed, 59 insertions, 0 deletions
diff --git a/source/gameengine/Converter/BL_ActionActuator.h b/source/gameengine/Converter/BL_ActionActuator.h
index 962f807f907..9ebaa53ef97 100644
--- a/source/gameengine/Converter/BL_ActionActuator.h
+++ b/source/gameengine/Converter/BL_ActionActuator.h
@@ -36,6 +36,10 @@
#include "SCA_IActuator.h"
#include "MT_Point3.h"
+#ifdef HAVE_CONFIG_H
+#include <config.h>
+#endif
+
class BL_ActionActuator : public SCA_IActuator
{
public:
diff --git a/source/gameengine/Converter/BL_ArmatureObject.h b/source/gameengine/Converter/BL_ArmatureObject.h
index a438eced5d2..6ef2eabd9ff 100644
--- a/source/gameengine/Converter/BL_ArmatureObject.h
+++ b/source/gameengine/Converter/BL_ArmatureObject.h
@@ -37,6 +37,10 @@
#include "SG_IObject.h"
+#ifdef HAVE_CONFIG_H
+#include <config.h>
+#endif
+
class BL_ActionActuator;
class BL_ArmatureObject : public KX_GameObject
diff --git a/source/gameengine/Converter/BL_BlenderDataConversion.h b/source/gameengine/Converter/BL_BlenderDataConversion.h
index 29e1a29a149..9f21a0bd62e 100644
--- a/source/gameengine/Converter/BL_BlenderDataConversion.h
+++ b/source/gameengine/Converter/BL_BlenderDataConversion.h
@@ -36,6 +36,10 @@
#include "KX_Python.h"
#include "KX_PhysicsEngineEnums.h"
+#ifdef HAVE_CONFIG_H
+#include <config.h>
+#endif
+
class RAS_MeshObject* BL_ConvertMesh(struct Mesh* mesh,struct Object* lightobj,class RAS_IRenderTools* rendertools,class KX_Scene* scene, class KX_BlenderSceneConverter *converter);
void BL_ConvertBlenderObjects(struct Main* maggie,
diff --git a/source/gameengine/Converter/BL_DeformableGameObject.h b/source/gameengine/Converter/BL_DeformableGameObject.h
index 1f05d2fcbcc..ad85fafe59c 100644
--- a/source/gameengine/Converter/BL_DeformableGameObject.h
+++ b/source/gameengine/Converter/BL_DeformableGameObject.h
@@ -33,6 +33,10 @@
#ifndef BL_DEFORMABLEGAMEOBJECT
#define BL_DEFORMABLEGAMEOBJECT
+#ifdef HAVE_CONFIG_H
+#include <config.h>
+#endif
+
#ifdef WIN32
#pragma warning (disable:4786) // get rid of stupid stl-visual compiler debug warning
#endif //WIN32
diff --git a/source/gameengine/Converter/BL_MeshDeformer.h b/source/gameengine/Converter/BL_MeshDeformer.h
index 90b4dd8328c..c9faa763b7e 100644
--- a/source/gameengine/Converter/BL_MeshDeformer.h
+++ b/source/gameengine/Converter/BL_MeshDeformer.h
@@ -38,6 +38,10 @@
#include "MT_Point3.h"
#include <stdlib.h>
+#ifdef HAVE_CONFIG_H
+#include <config.h>
+#endif
+
#ifdef WIN32
#pragma warning (disable:4786) // get rid of stupid stl-visual compiler debug warning
#endif //WIN32
diff --git a/source/gameengine/Converter/BL_SkinDeformer.h b/source/gameengine/Converter/BL_SkinDeformer.h
index 25c3654d269..18c7ed5956b 100644
--- a/source/gameengine/Converter/BL_SkinDeformer.h
+++ b/source/gameengine/Converter/BL_SkinDeformer.h
@@ -33,6 +33,10 @@
#ifndef BL_SKINDEFORMER
#define BL_SKINDEFORMER
+#ifdef HAVE_CONFIG_H
+#include <config.h>
+#endif
+
#ifdef WIN32
#pragma warning (disable:4786) // get rid of stupid stl-visual compiler debug warning
#endif //WIN32
diff --git a/source/gameengine/Converter/BL_SkinMeshObject.h b/source/gameengine/Converter/BL_SkinMeshObject.h
index 5dfca48af1e..3721abac1a8 100644
--- a/source/gameengine/Converter/BL_SkinMeshObject.h
+++ b/source/gameengine/Converter/BL_SkinMeshObject.h
@@ -33,6 +33,10 @@
#ifndef __BL_SKINMESHOBJECT
#define __BL_SKINMESHOBJECT
+#ifdef HAVE_CONFIG_H
+#include <config.h>
+#endif
+
#ifdef WIN32
#pragma warning (disable:4786) // get rid of stupid stl-visual compiler debug warning
#endif //WIN32
diff --git a/source/gameengine/Converter/BlenderWorldInfo.h b/source/gameengine/Converter/BlenderWorldInfo.h
index f4bdff649cc..d6b669d143f 100644
--- a/source/gameengine/Converter/BlenderWorldInfo.h
+++ b/source/gameengine/Converter/BlenderWorldInfo.h
@@ -35,6 +35,9 @@
#include "KX_WorldInfo.h"
#include "KX_BlenderGL.h"
+#ifdef HAVE_CONFIG_H
+#include <config.h>
+#endif
class BlenderWorldInfo : public KX_WorldInfo
{
diff --git a/source/gameengine/Converter/KX_BlenderScalarInterpolator.h b/source/gameengine/Converter/KX_BlenderScalarInterpolator.h
index fd9cfcb04ce..c7a055babd4 100644
--- a/source/gameengine/Converter/KX_BlenderScalarInterpolator.h
+++ b/source/gameengine/Converter/KX_BlenderScalarInterpolator.h
@@ -36,6 +36,10 @@
#include "KX_IScalarInterpolator.h"
+#ifdef HAVE_CONFIG_H
+#include <config.h>
+#endif
+
typedef unsigned short BL_IpoChannel;
class BL_ScalarInterpolator : public KX_IScalarInterpolator {
diff --git a/source/gameengine/Converter/KX_BlenderSceneConverter.h b/source/gameengine/Converter/KX_BlenderSceneConverter.h
index 2a15d5e2f0d..e8f72204518 100644
--- a/source/gameengine/Converter/KX_BlenderSceneConverter.h
+++ b/source/gameengine/Converter/KX_BlenderSceneConverter.h
@@ -38,6 +38,10 @@
#include "KX_HashedPtr.h"
#include "KX_IpoConvert.h"
+#ifdef HAVE_CONFIG_H
+#include <config.h>
+#endif
+
class KX_WorldInfo;
class SCA_IActuator;
class SCA_IController;
diff --git a/source/gameengine/Converter/KX_ConvertActuators.h b/source/gameengine/Converter/KX_ConvertActuators.h
index 1e6e96e2e7c..9eb0d2ebc8f 100644
--- a/source/gameengine/Converter/KX_ConvertActuators.h
+++ b/source/gameengine/Converter/KX_ConvertActuators.h
@@ -32,6 +32,10 @@
#ifndef __KX_CONVERTACTUATORS_H
#define __KX_CONVERTACTUATORS_H
+#ifdef HAVE_CONFIG_H
+#include <config.h>
+#endif
+
void BL_ConvertActuators(char* maggiename,
struct Object* blenderobject,
class KX_GameObject* gameobj,
diff --git a/source/gameengine/Converter/KX_ConvertControllers.h b/source/gameengine/Converter/KX_ConvertControllers.h
index 3c2b45bddd0..9df2ee5dd6f 100644
--- a/source/gameengine/Converter/KX_ConvertControllers.h
+++ b/source/gameengine/Converter/KX_ConvertControllers.h
@@ -34,6 +34,10 @@
#include "KX_Python.h"
+#ifdef HAVE_CONFIG_H
+#include <config.h>
+#endif
+
void BL_ConvertControllers(
struct Object* blenderobject,
class KX_GameObject* gameobj,
diff --git a/source/gameengine/Converter/KX_ConvertProperties.h b/source/gameengine/Converter/KX_ConvertProperties.h
index eb44f7b7d35..b73af6bab55 100644
--- a/source/gameengine/Converter/KX_ConvertProperties.h
+++ b/source/gameengine/Converter/KX_ConvertProperties.h
@@ -32,6 +32,10 @@
#ifndef __KX_CONVERTPROPERTIES
#define __KX_CONVERTPROPERTIES
+#ifdef HAVE_CONFIG_H
+#include <config.h>
+#endif
+
void BL_ConvertProperties(struct Object* object,
class KX_GameObject* gameobj,
class SCA_TimeEventManager* timemgr,
diff --git a/source/gameengine/Converter/KX_ConvertSensors.h b/source/gameengine/Converter/KX_ConvertSensors.h
index 9878d4a7a09..4653440d316 100644
--- a/source/gameengine/Converter/KX_ConvertSensors.h
+++ b/source/gameengine/Converter/KX_ConvertSensors.h
@@ -32,6 +32,10 @@
#ifndef __KX_CONVERTSENSOR_H
#define __KX_CONVERTSENSOR_H
+#ifdef HAVE_CONFIG_H
+#include <config.h>
+#endif
+
void BL_ConvertSensors(struct Object* blenderobject,
class KX_GameObject* gameobj,
class SCA_LogicManager* logicmgr,
diff --git a/source/gameengine/Converter/KX_IpoConvert.h b/source/gameengine/Converter/KX_IpoConvert.h
index e04f33f76fe..dbf7dd26e86 100644
--- a/source/gameengine/Converter/KX_IpoConvert.h
+++ b/source/gameengine/Converter/KX_IpoConvert.h
@@ -32,6 +32,10 @@
#ifndef __KX_IPOCONVERT_H
#define __KX_IPOCONVERT_H
+#ifdef HAVE_CONFIG_H
+#include <config.h>
+#endif
+
struct Object;
void BL_ConvertIpos(struct Object* blenderobject,