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author | Porteries Tristan <republicthunderbolt9@gmail.com> | 2015-10-01 14:05:16 +0300 |
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committer | Porteries Tristan <republicthunderbolt9@gmail.com> | 2015-10-01 14:06:57 +0300 |
commit | 29c2a6469427b7c43d815188af7e7ed3f79f486c (patch) | |
tree | a46619dd72e9f69f4a8a6be0df62fac04cc2bffe /source/gameengine/Converter | |
parent | 0f43fbcd8c81f15c00be6bce9c3bb2a46ae7310e (diff) |
BGE: Fix T46302: abort call for unnormalized quaterions.
Diffstat (limited to 'source/gameengine/Converter')
-rw-r--r-- | source/gameengine/Converter/BL_ArmatureObject.cpp | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/source/gameengine/Converter/BL_ArmatureObject.cpp b/source/gameengine/Converter/BL_ArmatureObject.cpp index 74ebdbcf1b5..3d863bf380a 100644 --- a/source/gameengine/Converter/BL_ArmatureObject.cpp +++ b/source/gameengine/Converter/BL_ArmatureObject.cpp @@ -176,6 +176,10 @@ static void game_blend_poses(bPose *dst, bPose *src, float srcweight, short mode copy_qt_qt(dquat, dchan->quat); copy_qt_qt(squat, schan->quat); + // Normalize quaternions so that interpolation/multiplication result is correct. + normalize_qt(dquat); + normalize_qt(squat); + if (mode==BL_Action::ACT_BLEND_BLEND) interp_qt_qtqt(dchan->quat, dquat, squat, srcweight); else { |