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authorMitchell Stokes <mogurijin@gmail.com>2010-07-24 13:26:05 +0400
committerMitchell Stokes <mogurijin@gmail.com>2010-07-24 13:26:05 +0400
commiteabbbcdff9c26f5d8e757e7103e63d004d606410 (patch)
treeb0f4b4e0bdec2cb06ff934ca675038ef51ff1eef /source/gameengine/Converter
parent1e816635b0c42ed0912807c77eb8e5685e5c7995 (diff)
Fixing a crash when using either BL_ArmatureBone.parent and BL_ArmatureBone.children.
Diffstat (limited to 'source/gameengine/Converter')
-rw-r--r--source/gameengine/Converter/BL_ArmatureChannel.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/source/gameengine/Converter/BL_ArmatureChannel.cpp b/source/gameengine/Converter/BL_ArmatureChannel.cpp
index 4bf2117c5c5..2ce29a76b56 100644
--- a/source/gameengine/Converter/BL_ArmatureChannel.cpp
+++ b/source/gameengine/Converter/BL_ArmatureChannel.cpp
@@ -432,13 +432,13 @@ PyAttributeDef BL_ArmatureBone::AttributesPtr[] = {
KX_PYATTRIBUTE_FLOAT_MATRIX_RO("arm_mat",Bone,arm_mat,4),
KX_PYATTRIBUTE_FLOAT_MATRIX_RO("bone_mat",Bone,bone_mat,4),
KX_PYATTRIBUTE_RO_FUNCTION("parent",BL_ArmatureBone,py_bone_get_parent),
- KX_PYATTRIBUTE_RO_FUNCTION("children",BL_ArmatureBone,py_bone_get_parent),
+ KX_PYATTRIBUTE_RO_FUNCTION("children",BL_ArmatureBone,py_bone_get_children),
{ NULL } //Sentinel
};
PyObject *BL_ArmatureBone::py_bone_get_parent(void *self, const struct KX_PYATTRIBUTE_DEF *attrdef)
{
- Bone* bone = reinterpret_cast<Bone*>BGE_PROXY_PTR(self);
+ Bone* bone = reinterpret_cast<Bone*>(self);
if (bone->parent) {
// create a proxy unconnected to any GE object
return NewProxyPlus_Ext(NULL,&Type,bone->parent,false);
@@ -448,7 +448,7 @@ PyObject *BL_ArmatureBone::py_bone_get_parent(void *self, const struct KX_PYATTR
PyObject *BL_ArmatureBone::py_bone_get_children(void *self, const struct KX_PYATTRIBUTE_DEF *attrdef)
{
- Bone* bone = reinterpret_cast<Bone*>BGE_PROXY_PTR(self);
+ Bone* bone = reinterpret_cast<Bone*>(self);
Bone* child;
int count = 0;
for (child=(Bone*)bone->childbase.first; child; child=(Bone*)child->next)