diff options
author | Campbell Barton <ideasman42@gmail.com> | 2015-01-04 09:03:54 +0300 |
---|---|---|
committer | Campbell Barton <ideasman42@gmail.com> | 2015-01-04 09:43:57 +0300 |
commit | 8106a6b75d45cc7472fd92f3b045697e30be8c73 (patch) | |
tree | 3b81857d4df29ce8bcc8d0043045aa6c713e4a78 /source/gameengine/Converter | |
parent | c41431f1e9e75a424717b4080434b940c2685c20 (diff) |
mathutils: refactor instantiation
remove 'type' argument, very few mathutils objects are wrapped,
add new function for creating wrapped objects.
also fixes unlikely memory leak if the data-array can't be allocated.
Diffstat (limited to 'source/gameengine/Converter')
-rw-r--r-- | source/gameengine/Converter/BL_ArmatureChannel.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/gameengine/Converter/BL_ArmatureChannel.cpp b/source/gameengine/Converter/BL_ArmatureChannel.cpp index cb33ff0e1e3..2b8dfd8f8d1 100644 --- a/source/gameengine/Converter/BL_ArmatureChannel.cpp +++ b/source/gameengine/Converter/BL_ArmatureChannel.cpp @@ -295,7 +295,7 @@ PyObject *BL_ArmatureChannel::py_attr_get_joint_rotation(void *self_v, const str mul_v3_fl(joints,norm); break; } - return Vector_CreatePyObject(joints, 3, Py_NEW, NULL); + return Vector_CreatePyObject(joints, 3, NULL); } int BL_ArmatureChannel::py_attr_set_joint_rotation(void *self_v, const struct KX_PYATTRIBUTE_DEF *attrdef, PyObject *value) |