diff options
author | Campbell Barton <ideasman42@gmail.com> | 2012-03-08 07:05:57 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2012-03-08 07:05:57 +0400 |
commit | 640d766370c50366f32ca533f772b8a96b4adf5a (patch) | |
tree | 91b7f3b2be852839c5c1843d8a3b420a0f6921a5 /source/gameengine/Converter | |
parent | 1c91d62c7e682c72173750e88505ba08f6fabcdf (diff) |
style cleanup - remove unneeded ';'s
Diffstat (limited to 'source/gameengine/Converter')
-rw-r--r-- | source/gameengine/Converter/BL_MeshDeformer.h | 14 | ||||
-rw-r--r-- | source/gameengine/Converter/KX_BlenderScalarInterpolator.h | 2 | ||||
-rw-r--r-- | source/gameengine/Converter/KX_BlenderSceneConverter.h | 2 |
3 files changed, 9 insertions, 9 deletions
diff --git a/source/gameengine/Converter/BL_MeshDeformer.h b/source/gameengine/Converter/BL_MeshDeformer.h index 48775d6031a..b7d527d83eb 100644 --- a/source/gameengine/Converter/BL_MeshDeformer.h +++ b/source/gameengine/Converter/BL_MeshDeformer.h @@ -63,16 +63,16 @@ public: m_lastDeformUpdate(-1) {}; virtual ~BL_MeshDeformer(); - virtual void SetSimulatedTime(double time){}; + virtual void SetSimulatedTime(double time){} virtual bool Apply(class RAS_IPolyMaterial *mat); - virtual bool Update(void){ return false; }; - virtual bool UpdateBuckets(void){ return false; }; - virtual RAS_Deformer* GetReplica(){return NULL;}; + virtual bool Update(void){ return false; } + virtual bool UpdateBuckets(void){ return false; } + virtual RAS_Deformer* GetReplica(){return NULL;} virtual void ProcessReplica(); - struct Mesh* GetMesh() { return m_bmesh; }; - virtual class RAS_MeshObject* GetRasMesh() { return (RAS_MeshObject*)m_pMeshObject; }; + struct Mesh* GetMesh() { return m_bmesh; } + virtual class RAS_MeshObject* GetRasMesh() { return (RAS_MeshObject*)m_pMeshObject; } virtual float (* GetTransVerts(int *tot))[3] { *tot= m_tvtot; return m_transverts; } - // virtual void InitDeform(double time){}; + // virtual void InitDeform(double time){} protected: class RAS_MeshObject* m_pMeshObject; diff --git a/source/gameengine/Converter/KX_BlenderScalarInterpolator.h b/source/gameengine/Converter/KX_BlenderScalarInterpolator.h index fc08d3b54d6..cd18bd8c1d6 100644 --- a/source/gameengine/Converter/KX_BlenderScalarInterpolator.h +++ b/source/gameengine/Converter/KX_BlenderScalarInterpolator.h @@ -48,7 +48,7 @@ public: virtual ~BL_ScalarInterpolator() {} virtual float GetValue(float currentTime) const; - struct FCurve *GetFCurve() { return m_fcu;}; + struct FCurve *GetFCurve() { return m_fcu; } private: struct FCurve *m_fcu; diff --git a/source/gameengine/Converter/KX_BlenderSceneConverter.h b/source/gameengine/Converter/KX_BlenderSceneConverter.h index f3c4627693b..258fb1ebdcc 100644 --- a/source/gameengine/Converter/KX_BlenderSceneConverter.h +++ b/source/gameengine/Converter/KX_BlenderSceneConverter.h @@ -143,7 +143,7 @@ public: struct Scene* GetBlenderSceneForName(const STR_String& name); -// struct Main* GetMain() { return m_maggie; }; +// struct Main* GetMain() { return m_maggie; } struct Main* GetMainDynamicPath(const char *path); vector<struct Main*> &GetMainDynamic(); |