diff options
author | Campbell Barton <ideasman42@gmail.com> | 2009-11-18 14:40:55 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2009-11-18 14:40:55 +0300 |
commit | 67c295da9c471d5529398288f4b3ddc09a28b810 (patch) | |
tree | ca776357951967c5f50f4e263d1f1674a14ddd49 /source/gameengine/Converter | |
parent | 95229aa6f513e8346578836bc384bccd14b8c472 (diff) |
rename pose_channels to bones
was: object.pose.pose_channels["Bone"]
now: object.pose.bones["Bone"]
Diffstat (limited to 'source/gameengine/Converter')
-rw-r--r-- | source/gameengine/Converter/BL_ArmatureConstraint.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/gameengine/Converter/BL_ArmatureConstraint.cpp b/source/gameengine/Converter/BL_ArmatureConstraint.cpp index c37f963b82f..1f975f657b8 100644 --- a/source/gameengine/Converter/BL_ArmatureConstraint.cpp +++ b/source/gameengine/Converter/BL_ArmatureConstraint.cpp @@ -359,7 +359,7 @@ int BL_ArmatureConstraint::py_attr_setattr(void *self_v, const struct KX_PYATTRI int attr_order = attrdef-Attributes; int ival; double dval; - char* sval; +// char* sval; KX_GameObject *oval; if (!constraint) { |