diff options
author | Campbell Barton <ideasman42@gmail.com> | 2010-06-06 05:15:44 +0400 |
---|---|---|
committer | Campbell Barton <ideasman42@gmail.com> | 2010-06-06 05:15:44 +0400 |
commit | ed338da8c963cfcc26315584bb694a95f2c89088 (patch) | |
tree | e21a68328e7d0d1f4d41f95fd27690172bfc0957 /source/gameengine/Converter | |
parent | 0cc077ec455e701a1d3caa1350051f7d3737763b (diff) |
- WITH_CXX_GUARDEDALLOC working again
- CMake building without python or fluidsim working again (broke in recent commit)
- remove BLI_short_filename(), it wasnt used anywhere.
Diffstat (limited to 'source/gameengine/Converter')
9 files changed, 10 insertions, 10 deletions
diff --git a/source/gameengine/Converter/BL_DeformableGameObject.h b/source/gameengine/Converter/BL_DeformableGameObject.h index 0696a61eb41..5d16e3ba1a8 100644 --- a/source/gameengine/Converter/BL_DeformableGameObject.h +++ b/source/gameengine/Converter/BL_DeformableGameObject.h @@ -102,7 +102,7 @@ protected: #ifdef WITH_CXX_GUARDEDALLOC public: - void *operator new( unsigned int num_bytes) { return MEM_mallocN(num_bytes, "GE:BL_DeformableGameObject"); } + void *operator new(size_t num_bytes) { return MEM_mallocN(num_bytes, "GE:BL_DeformableGameObject"); } void operator delete( void *mem ) { MEM_freeN(mem); } #endif }; diff --git a/source/gameengine/Converter/BL_MeshDeformer.h b/source/gameengine/Converter/BL_MeshDeformer.h index c8f58dc7b17..50bad254b42 100644 --- a/source/gameengine/Converter/BL_MeshDeformer.h +++ b/source/gameengine/Converter/BL_MeshDeformer.h @@ -89,7 +89,7 @@ protected: #ifdef WITH_CXX_GUARDEDALLOC public: - void *operator new( unsigned int num_bytes) { return MEM_mallocN(num_bytes, "GE:BL_MeshDeformer"); } + void *operator new(size_t num_bytes) { return MEM_mallocN(num_bytes, "GE:BL_MeshDeformer"); } void operator delete( void *mem ) { MEM_freeN(mem); } #endif }; diff --git a/source/gameengine/Converter/BL_ModifierDeformer.h b/source/gameengine/Converter/BL_ModifierDeformer.h index adf537110f1..6e0ede8e62f 100644 --- a/source/gameengine/Converter/BL_ModifierDeformer.h +++ b/source/gameengine/Converter/BL_ModifierDeformer.h @@ -105,7 +105,7 @@ protected: #ifdef WITH_CXX_GUARDEDALLOC public: - void *operator new( unsigned int num_bytes) { return MEM_mallocN(num_bytes, "GE:BL_ModifierDeformer"); } + void *operator new(size_t num_bytes) { return MEM_mallocN(num_bytes, "GE:BL_ModifierDeformer"); } void operator delete( void *mem ) { MEM_freeN(mem); } #endif }; diff --git a/source/gameengine/Converter/BL_ShapeDeformer.h b/source/gameengine/Converter/BL_ShapeDeformer.h index 0ae349642c4..98bd4a1b4ba 100644 --- a/source/gameengine/Converter/BL_ShapeDeformer.h +++ b/source/gameengine/Converter/BL_ShapeDeformer.h @@ -86,7 +86,7 @@ protected: #ifdef WITH_CXX_GUARDEDALLOC public: - void *operator new( unsigned int num_bytes) { return MEM_mallocN(num_bytes, "GE:BL_ShapeDeformer"); } + void *operator new(size_t num_bytes) { return MEM_mallocN(num_bytes, "GE:BL_ShapeDeformer"); } void operator delete( void *mem ) { MEM_freeN(mem); } #endif }; diff --git a/source/gameengine/Converter/BL_SkinDeformer.h b/source/gameengine/Converter/BL_SkinDeformer.h index 80bdd96febd..df7e8f6dffc 100644 --- a/source/gameengine/Converter/BL_SkinDeformer.h +++ b/source/gameengine/Converter/BL_SkinDeformer.h @@ -109,7 +109,7 @@ protected: #ifdef WITH_CXX_GUARDEDALLOC public: - void *operator new( unsigned int num_bytes) { return MEM_mallocN(num_bytes, "GE:BL_SkinDeformer"); } + void *operator new(size_t num_bytes) { return MEM_mallocN(num_bytes, "GE:BL_SkinDeformer"); } void operator delete( void *mem ) { MEM_freeN(mem); } #endif }; diff --git a/source/gameengine/Converter/BlenderWorldInfo.h b/source/gameengine/Converter/BlenderWorldInfo.h index b2762e9a73e..b500c55a7f2 100644 --- a/source/gameengine/Converter/BlenderWorldInfo.h +++ b/source/gameengine/Converter/BlenderWorldInfo.h @@ -98,7 +98,7 @@ public: #ifdef WITH_CXX_GUARDEDALLOC public: - void *operator new( unsigned int num_bytes) { return MEM_mallocN(num_bytes, "GE:BlenderWorldInfo"); } + void *operator new(size_t num_bytes) { return MEM_mallocN(num_bytes, "GE:BlenderWorldInfo"); } void operator delete( void *mem ) { MEM_freeN(mem); } #endif }; diff --git a/source/gameengine/Converter/KX_BlenderScalarInterpolator.h b/source/gameengine/Converter/KX_BlenderScalarInterpolator.h index ad4779fee6a..7b49cbcf668 100644 --- a/source/gameengine/Converter/KX_BlenderScalarInterpolator.h +++ b/source/gameengine/Converter/KX_BlenderScalarInterpolator.h @@ -53,7 +53,7 @@ private: #ifdef WITH_CXX_GUARDEDALLOC public: - void *operator new( unsigned int num_bytes) { return MEM_mallocN(num_bytes, "GE:BL_ScalarInterpolator"); } + void *operator new(size_t num_bytes) { return MEM_mallocN(num_bytes, "GE:BL_ScalarInterpolator"); } void operator delete( void *mem ) { MEM_freeN(mem); } #endif }; @@ -69,7 +69,7 @@ public: #ifdef WITH_CXX_GUARDEDALLOC public: - void *operator new( unsigned int num_bytes) { return MEM_mallocN(num_bytes, "GE:BL_InterpolatorList"); } + void *operator new(size_t num_bytes) { return MEM_mallocN(num_bytes, "GE:BL_InterpolatorList"); } void operator delete( void *mem ) { MEM_freeN(mem); } #endif }; diff --git a/source/gameengine/Converter/KX_BlenderSceneConverter.h b/source/gameengine/Converter/KX_BlenderSceneConverter.h index 3dd3afb5662..23d506c98ff 100644 --- a/source/gameengine/Converter/KX_BlenderSceneConverter.h +++ b/source/gameengine/Converter/KX_BlenderSceneConverter.h @@ -178,7 +178,7 @@ public: #ifdef WITH_CXX_GUARDEDALLOC public: - void *operator new( unsigned int num_bytes) { return MEM_mallocN(num_bytes, "GE:KX_BlenderSceneConverter"); } + void *operator new(size_t num_bytes) { return MEM_mallocN(num_bytes, "GE:KX_BlenderSceneConverter"); } void operator delete( void *mem ) { MEM_freeN(mem); } #endif }; diff --git a/source/gameengine/Converter/KX_SoftBodyDeformer.h b/source/gameengine/Converter/KX_SoftBodyDeformer.h index 89407f2a279..ce3f695ef11 100644 --- a/source/gameengine/Converter/KX_SoftBodyDeformer.h +++ b/source/gameengine/Converter/KX_SoftBodyDeformer.h @@ -92,7 +92,7 @@ protected: #ifdef WITH_CXX_GUARDEDALLOC public: - void *operator new( unsigned int num_bytes) { return MEM_mallocN(num_bytes, "GE:BL_ShapeDeformer"); } + void *operator new(size_t num_bytes) { return MEM_mallocN(num_bytes, "GE:BL_ShapeDeformer"); } void operator delete( void *mem ) { MEM_freeN(mem); } #endif }; |