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author | Mitchell Stokes <mogurijin@gmail.com> | 2012-06-21 09:30:57 +0400 |
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committer | Mitchell Stokes <mogurijin@gmail.com> | 2012-06-21 09:30:57 +0400 |
commit | 501922782fec2cd626e3bea13d67f9e225ab025e (patch) | |
tree | 307792ab2982e948f01f4888053507787f835808 /source/gameengine/Converter | |
parent | d4d4f2d511f5ee0482223367f32b76d7bd8d7d60 (diff) |
Fix for [#31792] "Character Physics type not detected by near sensor" reported by Mikko-Pentti Eronen.
Near sensors only pick up "actors," but objects with character physics did not have the actor option displayed. By setting the character physics object to actor, it can be picked up by the near sensor. However, it collides with the near sensor, which sounds like bug [#31701]
Diffstat (limited to 'source/gameengine/Converter')
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