diff options
author | Kent Mein <mein@cs.umn.edu> | 2004-11-30 22:10:43 +0300 |
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committer | Kent Mein <mein@cs.umn.edu> | 2004-11-30 22:10:43 +0300 |
commit | e7bd5918427141c16c92a2a9201aca5edcfa59de (patch) | |
tree | c5e57a3f6dd5762dce92d12115f45f7d79e4c0ef /source/gameengine/Converter | |
parent | d9e4a8580e20594b6555273383d7cecb6e6da40a (diff) |
Removed an unused variable and the autoconf config.h stuff.
(was hunting down why audio isn't working on solaris and figured
I'd clean up the warning)
Kent
Diffstat (limited to 'source/gameengine/Converter')
-rw-r--r-- | source/gameengine/Converter/KX_ConvertActuators.cpp | 5 |
1 files changed, 0 insertions, 5 deletions
diff --git a/source/gameengine/Converter/KX_ConvertActuators.cpp b/source/gameengine/Converter/KX_ConvertActuators.cpp index aa57e883f71..a6baa04b045 100644 --- a/source/gameengine/Converter/KX_ConvertActuators.cpp +++ b/source/gameengine/Converter/KX_ConvertActuators.cpp @@ -31,10 +31,6 @@ * Convert Blender actuators for use in the GameEngine */ -#ifdef HAVE_CONFIG_H -#include <config.h> -#endif - #ifdef WIN32 #pragma warning (disable : 4786) #endif //WIN32 @@ -451,7 +447,6 @@ void BL_ConvertActuators(char* maggiename, if (cdActuatorType != KX_CDActuator::KX_CDACT_NODEF) { - SND_Scene* soundscene = scene->GetSoundScene(); SND_CDObject* pCD = SND_CDObject::Instance(); if (pCD) |