diff options
author | Campbell Barton <ideasman42@gmail.com> | 2012-10-29 06:11:40 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2012-10-29 06:11:40 +0400 |
commit | 5549904171bd052b2b355e77b3582fd1e4b0a320 (patch) | |
tree | a38c4d30bfa126e671c80243a6695ea765b0a278 /source/gameengine/Converter | |
parent | dd106b5c7a129e00bebe121c4da8cb90a16d48cb (diff) |
style cleanup
Diffstat (limited to 'source/gameengine/Converter')
-rw-r--r-- | source/gameengine/Converter/KX_ConvertSensors.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/source/gameengine/Converter/KX_ConvertSensors.cpp b/source/gameengine/Converter/KX_ConvertSensors.cpp index d3d3256312e..538f9e2c833 100644 --- a/source/gameengine/Converter/KX_ConvertSensors.cpp +++ b/source/gameengine/Converter/KX_ConvertSensors.cpp @@ -632,9 +632,9 @@ void BL_ConvertSensors(struct Object* blenderobject, uniqueval->Release(); /* Conversion succeeded, so we can set the generic props here. */ - gamesensor->SetPulseMode(pos_pulsemode, - neg_pulsemode, - frequency); + gamesensor->SetPulseMode(pos_pulsemode, + neg_pulsemode, + frequency); gamesensor->SetInvert(invert); gamesensor->SetLevel(level); gamesensor->SetTap(tap); |