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authorBenoit Bolsee <benoit.bolsee@online.be>2011-09-09 16:21:41 +0400
committerBenoit Bolsee <benoit.bolsee@online.be>2011-09-09 16:21:41 +0400
commitc1c4743696c67f562eda31e90d03c72eaec04567 (patch)
tree12c992e4160d7ff878f05f33549ff24b0ae3faa1 /source/gameengine/Converter
parentdbd6658d737b1592a633ddf6397be14e50e434d9 (diff)
parent01744abd8187d1566b336bf38033673aa05b6786 (diff)
svn merge -r 39975:40061 https://svn.blender.org/svnroot/bf-blender/trunk/blender
Diffstat (limited to 'source/gameengine/Converter')
-rw-r--r--source/gameengine/Converter/KX_ConvertActuators.cpp21
1 files changed, 14 insertions, 7 deletions
diff --git a/source/gameengine/Converter/KX_ConvertActuators.cpp b/source/gameengine/Converter/KX_ConvertActuators.cpp
index c73ffc2b932..a14e5fb5449 100644
--- a/source/gameengine/Converter/KX_ConvertActuators.cpp
+++ b/source/gameengine/Converter/KX_ConvertActuators.cpp
@@ -415,14 +415,21 @@ void BL_ConvertActuators(char* maggiename,
// if sound shall be 3D but isn't mono, we have to make it mono!
if(is3d)
{
- AUD_Reference<AUD_IReader> reader = snd_sound->createReader();
- if(reader->getSpecs().channels != AUD_CHANNELS_MONO)
+ try
{
- AUD_DeviceSpecs specs;
- specs.channels = AUD_CHANNELS_MONO;
- specs.rate = AUD_RATE_INVALID;
- specs.format = AUD_FORMAT_INVALID;
- snd_sound = new AUD_ChannelMapperFactory(snd_sound, specs);
+ AUD_Reference<AUD_IReader> reader = snd_sound->createReader();
+ if(reader->getSpecs().channels != AUD_CHANNELS_MONO)
+ {
+ AUD_DeviceSpecs specs;
+ specs.channels = AUD_CHANNELS_MONO;
+ specs.rate = AUD_RATE_INVALID;
+ specs.format = AUD_FORMAT_INVALID;
+ snd_sound = new AUD_ChannelMapperFactory(snd_sound, specs);
+ }
+ }
+ catch(AUD_Exception&)
+ {
+ // sound cannot be played... ignore
}
}
}