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authorJorge Bernal <jbernalmartinez@gmail.com>2015-07-12 17:55:33 +0300
committerJorge Bernal <jbernalmartinez@gmail.com>2015-07-12 17:58:12 +0300
commit6ffc988ae3aa57822be89e9580146908c938e0a0 (patch)
tree6c9299a519b8d4b1da0780cf0cd2bc4bba108fb8 /source/gameengine/Expressions/EXP_StringValue.h
parent5b0f674e0948d079332718e165b4a42369517ed6 (diff)
BGE Clean-up: New EXP prefix for the BGE Expression module
The expression module now uses an EXP prefix and it follows a distribution similar to blender. Additionally the hash function in EXP_HashedPtr.h was simplified and the files EXP_C-Api.h &.EXP_C-Api.cpp were deleted because were unused. Reviewers: campbellbarton, moguri, sybren, hg1 Projects: #game_engine Differential Revision: https://developer.blender.org/D1221
Diffstat (limited to 'source/gameengine/Expressions/EXP_StringValue.h')
-rw-r--r--source/gameengine/Expressions/EXP_StringValue.h61
1 files changed, 61 insertions, 0 deletions
diff --git a/source/gameengine/Expressions/EXP_StringValue.h b/source/gameengine/Expressions/EXP_StringValue.h
new file mode 100644
index 00000000000..ca59ebf1f82
--- /dev/null
+++ b/source/gameengine/Expressions/EXP_StringValue.h
@@ -0,0 +1,61 @@
+/*
+ * StringValue.h: interface for the CStringValue class.
+ * Copyright (c) 1996-2000 Erwin Coumans <coockie@acm.org>
+ *
+ * Permission to use, copy, modify, distribute and sell this software
+ * and its documentation for any purpose is hereby granted without fee,
+ * provided that the above copyright notice appear in all copies and
+ * that both that copyright notice and this permission notice appear
+ * in supporting documentation. Erwin Coumans makes no
+ * representations about the suitability of this software for any
+ * purpose. It is provided "as is" without express or implied warranty.
+ *
+ */
+
+/** \file EXP_StringValue.h
+ * \ingroup expressions
+ */
+
+#ifndef __EXP_STRINGVALUE_H__
+#define __EXP_STRINGVALUE_H__
+
+#include "EXP_Value.h"
+
+class CStringValue : public CPropValue
+{
+
+
+ //PLUGIN_DECLARE_SERIAL(CStringValue,CValue)
+public:
+ /// Construction / destruction
+ CStringValue();
+ CStringValue(const char *txt, const char *name, AllocationTYPE alloctype = CValue::HEAPVALUE);
+
+ virtual ~CStringValue() {}
+ /// CValue implementation
+ virtual bool IsEqual(const STR_String & other);
+ virtual const STR_String & GetText();
+ virtual double GetNumber();
+ virtual int GetValueType();
+
+ virtual CValue* Calc(VALUE_OPERATOR op, CValue *val);
+ virtual CValue* CalcFinal(VALUE_DATA_TYPE dtype, VALUE_OPERATOR op, CValue *val);
+ virtual void SetValue(CValue* newval) { m_strString = newval->GetText(); SetModified(true); }
+ virtual CValue* GetReplica();
+#ifdef WITH_PYTHON
+ virtual PyObject* ConvertValueToPython() {
+ return PyUnicode_From_STR_String(m_strString);
+ }
+#endif /* WITH_PYTHON */
+
+private:
+ // data member
+ STR_String m_strString;
+
+
+#ifdef WITH_CXX_GUARDEDALLOC
+ MEM_CXX_CLASS_ALLOC_FUNCS("GE:CStringValue")
+#endif
+};
+
+#endif /* __EXP_STRINGVALUE_H__ */