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authorCampbell Barton <ideasman42@gmail.com>2009-08-18 19:37:31 +0400
committerCampbell Barton <ideasman42@gmail.com>2009-08-18 19:37:31 +0400
commit14d33b3c1fd629ca3ebc2f369b38d9d2ebc09e2e (patch)
tree5304235c3b0bb3f850a0b8e38c96618e9a6cb5aa /source/gameengine/Expressions/InputParser.h
parent368262461641f23239c1a7bd2e6fa9d5057902e7 (diff)
BGE guardedalloc, Uses WITH_CXX_GUARDEDALLOC but gives a string to MEM_mallocN for better tracking memory usage.
* off by default. * new/delete are at the bottom of each class * python BGE objects have the new/delete in the Py_Header macro.
Diffstat (limited to 'source/gameengine/Expressions/InputParser.h')
-rw-r--r--source/gameengine/Expressions/InputParser.h8
1 files changed, 7 insertions, 1 deletions
diff --git a/source/gameengine/Expressions/InputParser.h b/source/gameengine/Expressions/InputParser.h
index 810bdc244a8..0d7eab27aeb 100644
--- a/source/gameengine/Expressions/InputParser.h
+++ b/source/gameengine/Expressions/InputParser.h
@@ -102,7 +102,13 @@ private:
int Priority(int optor);
CExpression *Ex(int i);
CExpression *Expr();
-
+
+
+#ifdef WITH_CXX_GUARDEDALLOC
+public:
+ void *operator new( unsigned int num_bytes) { return MEM_mallocN(num_bytes, "GE:CParser"); }
+ void operator delete( void *mem ) { MEM_freeN(mem); }
+#endif
};
#endif