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author | Joshua Leung <aligorith@gmail.com> | 2012-03-09 17:31:20 +0400 |
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committer | Joshua Leung <aligorith@gmail.com> | 2012-03-09 17:31:20 +0400 |
commit | 15ec2a90c928d71fb29b0d2edaf0c58b98fe6fa6 (patch) | |
tree | 76f649ffb1fd9b608a71cf070654137989fdde3c /source/gameengine/Expressions/IntValue.cpp | |
parent | 48f284d54446afe451d9284c26658e06f03483c4 (diff) |
Markers Tweak for Sequencer
Applied the keymaps hack which is used for other animation editors to allow
markers to be added and renamed anywhere from within the sequencer strips
region, instead of just when the cursor is over the scrollbar.
Other operations where the hotkeys conflict though (delete, move) can still be
done only from the scrollbar, or better still, from the Timeline.
Diffstat (limited to 'source/gameengine/Expressions/IntValue.cpp')
0 files changed, 0 insertions, 0 deletions