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author | Campbell Barton <ideasman42@gmail.com> | 2009-09-30 01:42:40 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2009-09-30 01:42:40 +0400 |
commit | 98ee2a781dd20bb58f72ee5700a11b2dd5124d74 (patch) | |
tree | 44825775e2d4ddc51d2138755b55c46fc17bb617 /source/gameengine/Expressions/IntValue.h | |
parent | 53f0c3b018a995bbada591351568e4bb217dd1df (diff) |
option to build the BGE without python, uses existing python check (cmake and scons)
when python is disabled videotextures are not built.
Diffstat (limited to 'source/gameengine/Expressions/IntValue.h')
-rw-r--r-- | source/gameengine/Expressions/IntValue.h | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/source/gameengine/Expressions/IntValue.h b/source/gameengine/Expressions/IntValue.h index 0513026c4cf..26150674c93 100644 --- a/source/gameengine/Expressions/IntValue.h +++ b/source/gameengine/Expressions/IntValue.h @@ -47,7 +47,10 @@ public: void Configure(CValue* menuvalue); void AddConfigurationData(CValue* menuvalue); virtual CValue* GetReplica(); + +#ifndef DISABLE_PYTHON virtual PyObject* ConvertValueToPython(); +#endif protected: virtual ~CIntValue(); |