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authorCampbell Barton <ideasman42@gmail.com>2009-04-12 13:56:30 +0400
committerCampbell Barton <ideasman42@gmail.com>2009-04-12 13:56:30 +0400
commit5b306b7541bfc60342b70bcc55456d5c453a294a (patch)
tree267232e135a123f3f75051a9732a9ab35370d769 /source/gameengine/Expressions/PyObjectPlus.cpp
parent55d2b184ec1b2c1adfe182ead937cedae1a8208d (diff)
BGE Python API
added defines PY_SET_ATTR_FAIL, PY_SET_ATTR_MISSING and PY_SET_ATTR_SUCCESS This is useful when objects that have user defined attributes (GameObject and Scene) When calling setattr on the parent, a return value of PY_SET_ATTR_FAIL means the attribute exists but failed to be set, so don't set the custom attribute.
Diffstat (limited to 'source/gameengine/Expressions/PyObjectPlus.cpp')
-rw-r--r--source/gameengine/Expressions/PyObjectPlus.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/source/gameengine/Expressions/PyObjectPlus.cpp b/source/gameengine/Expressions/PyObjectPlus.cpp
index 4526f8f649b..33335ebef3e 100644
--- a/source/gameengine/Expressions/PyObjectPlus.cpp
+++ b/source/gameengine/Expressions/PyObjectPlus.cpp
@@ -137,7 +137,7 @@ int PyObjectPlus::py_setattro(PyObject *attr, PyObject* value)
//return PyObject::py_setattro(attr,value);
//cerr << "Unknown attribute" << endl;
PyErr_SetString(PyExc_AttributeError, "attribute cant be set");
- return 1;
+ return PY_SET_ATTR_MISSING;
}
PyObject *PyObjectPlus::py_get_attrdef(void *self, const PyAttributeDef *attrdef)
@@ -699,13 +699,13 @@ int PyObjectPlus::py_setattro_self(const PyAttributeDef attrlist[], void *self,
attrdef->m_type == KX_PYATTRIBUTE_TYPE_DUMMY)
{
PyErr_SetString(PyExc_AttributeError, "property is read-only");
- return 1;
+ return PY_SET_ATTR_FAIL;
}
return py_set_attrdef(self, attrdef, value);
}
}
- return -1;
+ return PY_SET_ATTR_MISSING;
}
#endif