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authorCampbell Barton <ideasman42@gmail.com>2009-04-22 16:16:41 +0400
committerCampbell Barton <ideasman42@gmail.com>2009-04-22 16:16:41 +0400
commita8592d09d0173bab0e3eb66a315146e164cf14a4 (patch)
treef73a0f025a2a673ad3d9f22273d02f72225e1e52 /source/gameengine/Expressions/PyObjectPlus.cpp
parentc09b1a985c29e59736eef619e2dae1a1dcf2d73a (diff)
BGE C++ API
Some functions used ProcessReplica(replica); others replica->ProcessReplica() Use the second method everywhere so the PyObjectPlus's ProcessReplica() can be called from its subclasses. Note that PyObjectPlus's ProcessReplica isnt used yet.
Diffstat (limited to 'source/gameengine/Expressions/PyObjectPlus.cpp')
-rw-r--r--source/gameengine/Expressions/PyObjectPlus.cpp8
1 files changed, 8 insertions, 0 deletions
diff --git a/source/gameengine/Expressions/PyObjectPlus.cpp b/source/gameengine/Expressions/PyObjectPlus.cpp
index 30495fc2a45..57a61ac37ae 100644
--- a/source/gameengine/Expressions/PyObjectPlus.cpp
+++ b/source/gameengine/Expressions/PyObjectPlus.cpp
@@ -810,6 +810,14 @@ PyObject *PyObjectPlus::PyisA(PyObject *value) // Python wrapper for isA
return NULL;
}
+
+void PyObjectPlus::ProcessReplica()
+{
+ /* Clear the proxy, will be created again if needed with GetProxy()
+ * otherwise the PyObject will point to the wrong reference */
+ m_proxy= NULL;
+}
+
/* Utility function called by the macro py_getattro_up()
* for getting ob.__dict__() values from our PyObject
* this is used by python for doing dir() on an object, so its good