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authorMitchell Stokes <mogurijin@gmail.com>2010-07-24 13:26:05 +0400
committerMitchell Stokes <mogurijin@gmail.com>2010-07-24 13:26:05 +0400
commiteabbbcdff9c26f5d8e757e7103e63d004d606410 (patch)
treeb0f4b4e0bdec2cb06ff934ca675038ef51ff1eef /source/gameengine/Expressions/PyObjectPlus.cpp
parent1e816635b0c42ed0912807c77eb8e5685e5c7995 (diff)
Fixing a crash when using either BL_ArmatureBone.parent and BL_ArmatureBone.children.
Diffstat (limited to 'source/gameengine/Expressions/PyObjectPlus.cpp')
-rw-r--r--source/gameengine/Expressions/PyObjectPlus.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/gameengine/Expressions/PyObjectPlus.cpp b/source/gameengine/Expressions/PyObjectPlus.cpp
index e2642566a80..32bf4ba95c4 100644
--- a/source/gameengine/Expressions/PyObjectPlus.cpp
+++ b/source/gameengine/Expressions/PyObjectPlus.cpp
@@ -278,7 +278,7 @@ PyObject *PyObjectPlus::py_get_attrdef(PyObject *self_py, const PyAttributeDef *
// the attribute has no field correspondance, handover processing to function.
if (attrdef->m_getFunction == NULL)
return NULL;
- return (*attrdef->m_getFunction)(ref, attrdef);
+ return (*attrdef->m_getFunction)(ptr, attrdef);
}
ptr += attrdef->m_offset;
if (attrdef->m_length > 1)