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authorCampbell Barton <ideasman42@gmail.com>2009-06-25 14:11:37 +0400
committerCampbell Barton <ideasman42@gmail.com>2009-06-25 14:11:37 +0400
commitd428ba1de8074e8b0ca2b7c0b060c18ebf7d6b0c (patch)
tree0200656374d9d08125eba99ecc009ca3e70cc7fb /source/gameengine/Expressions/PyObjectPlus.h
parent7a357cba3994bee7d05c7a8bf5736eb94067d564 (diff)
PyAPI RNA/BGE
* all mathutils types now have optional callbacks * PyRNA returns mathutils quat and euler types automatically when they have the rotation subtype. * PyRNA, reuse the BPy_StructRNA PyObject rather name making a new one for each function returned. * use more arithb.c functions for Mathutils quaternion type (less inline cruft). * BGE Mathutils integration mostly finished- KX_PyMath now converts to Mathutils types rather then lists. * make all mathutils types share the same header so they can share a number of functions - dealloc, getWrapped, getOwner.
Diffstat (limited to 'source/gameengine/Expressions/PyObjectPlus.h')
-rw-r--r--source/gameengine/Expressions/PyObjectPlus.h8
1 files changed, 5 insertions, 3 deletions
diff --git a/source/gameengine/Expressions/PyObjectPlus.h b/source/gameengine/Expressions/PyObjectPlus.h
index 96c75b710a3..3b5eebe9893 100644
--- a/source/gameengine/Expressions/PyObjectPlus.h
+++ b/source/gameengine/Expressions/PyObjectPlus.h
@@ -41,13 +41,15 @@
#include "MT_Vector3.h"
#include "SG_QList.h"
-#define USE_MATHUTILS // Blender 2.5x api will use mathutils, for a while we might want to test without it
-
/*------------------------------
* Python defines
------------------------------*/
-
+#ifdef USE_MATHUTILS
+extern "C" {
+#include "../../blender/python/generic/Mathutils.h" /* so we can have mathutils callbacks */
+}
+#endif
#if PY_VERSION_HEX > 0x03000000
#define PyString_FromString PyUnicode_FromString