diff options
author | Campbell Barton <ideasman42@gmail.com> | 2008-08-14 12:58:25 +0400 |
---|---|---|
committer | Campbell Barton <ideasman42@gmail.com> | 2008-08-14 12:58:25 +0400 |
commit | 47c2271d673173ee93b9d91926de9ea41415d411 (patch) | |
tree | 0a13432423c321cd415a4ea5771e89d7ee56d3d9 /source/gameengine/Expressions/PyObjectPlus.h | |
parent | 639f3e12a98f6459cb1f7d948e7a3f2658570b31 (diff) |
Python API get/setObject update for Actuators. (SetParent, AddObject, Camera and TrackTo)
* bugfix for BGE python api - SetParent actuator getObject would segfault if the object was not set.
* Added utility function ConvertPythonToGameObject() that can take a GameObject, string or None and set the game object from this since it was being done in a number of places.
* allow setObject(None), since no object is valid for actuators, Python should be able to set this.
* added optional argument for getObject() so it returns the KX_GameObject rather then its name, would prefer this be default but it could break existing games.
Diffstat (limited to 'source/gameengine/Expressions/PyObjectPlus.h')
-rw-r--r-- | source/gameengine/Expressions/PyObjectPlus.h | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/source/gameengine/Expressions/PyObjectPlus.h b/source/gameengine/Expressions/PyObjectPlus.h index 595940274c4..f433a08faba 100644 --- a/source/gameengine/Expressions/PyObjectPlus.h +++ b/source/gameengine/Expressions/PyObjectPlus.h @@ -121,6 +121,13 @@ static inline void Py_Fatal(char *M) { }; \ static char method_name##_doc[]; \ +#define KX_PYMETHOD_DOC_VARARGS(class_name, method_name) \ + PyObject* Py##method_name(PyObject* self, PyObject* args); \ + static PyObject* sPy##method_name( PyObject* self, PyObject* args) { \ + return ((class_name*) self)->Py##method_name(self, args); \ + }; \ + static char method_name##_doc[]; \ + #define KX_PYMETHOD_DOC_O(class_name, method_name) \ PyObject* Py##method_name(PyObject* self, PyObject* value); \ static PyObject* sPy##method_name( PyObject* self, PyObject* value) { \ |