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authorCampbell Barton <ideasman42@gmail.com>2009-06-28 15:22:26 +0400
committerCampbell Barton <ideasman42@gmail.com>2009-06-28 15:22:26 +0400
commit6b9f3b5f5c8d918585e01461a6202ae3df2df621 (patch)
tree655463247dee5167a8b7063bc6705eac84701bed /source/gameengine/Expressions/PyObjectPlus.h
parent6998a0f47b673591f8561cda35d50e93979de32c (diff)
BGE Python API
Remove the last of the odd C++/python wrapper code from http://www.python.org/doc/PyCPP.html (~1998) * Use python subclasses rather then having fake subclassing through get/set attributes calling parent types. * PyObject getset arrays are created while initializing the types, converted from our own attribute arrays. This way python deals with subclasses and we dont have to define getattro or setattro functions for each type. * GameObjects and Scenes no longer have attribute access to properties. only dictionary style access - ob['prop'] * remove each class's get/set/dir functions. * remove isA() methods, can use PyObject_TypeCheck() in C and issubclass() in python. * remove Parents[] array for each C++ class, was only used for isA() and wasnt correct in quite a few cases. * remove PyTypeObject that was being passed as the last argument to each class (the parent classes too). TODO - * Light and VertexProxy need to be converted to using attributes. * memory for getset arrays is never freed, not that bad since its will only allocates once.
Diffstat (limited to 'source/gameengine/Expressions/PyObjectPlus.h')
-rw-r--r--source/gameengine/Expressions/PyObjectPlus.h75
1 files changed, 4 insertions, 71 deletions
diff --git a/source/gameengine/Expressions/PyObjectPlus.h b/source/gameengine/Expressions/PyObjectPlus.h
index 3b5eebe9893..0fe3e9f083d 100644
--- a/source/gameengine/Expressions/PyObjectPlus.h
+++ b/source/gameengine/Expressions/PyObjectPlus.h
@@ -155,41 +155,10 @@ typedef struct {
static PyTypeObject Type; \
static PyMethodDef Methods[]; \
static PyAttributeDef Attributes[]; \
- static PyParentObject Parents[]; \
virtual PyTypeObject *GetType(void) {return &Type;}; \
- virtual PyParentObject *GetParents(void) {return Parents;} \
virtual PyObject *GetProxy() {return GetProxy_Ext(this, &Type);}; \
virtual PyObject *NewProxy(bool py_owns) {return NewProxy_Ext(this, &Type, py_owns);}; \
-
-
-
- // This defines the py_getattro_up macro
- // which allows attribute and method calls
- // to be properly passed up the hierarchy.
- //
- // Note, PyDict_GetItem() WONT set an exception!
- // let the py_base_getattro function do this.
-
-#define py_getattro_up(Parent) \
- \
- PyObject *descr = PyDict_GetItem(Type.tp_dict, attr); \
- \
- if(descr) { \
- if (PyCObject_Check(descr)) { \
- return py_get_attrdef((void *)this, (const PyAttributeDef*)PyCObject_AsVoidPtr(descr)); \
- } else if (descr->ob_type->tp_descr_get) { \
- return PyCFunction_New(((PyMethodDescrObject *)descr)->d_method, this->m_proxy); \
- } else { \
- return NULL; \
- } \
- } else { \
- return Parent::py_getattro(attr); \
- }
-
-#define py_getattro_dict_up(Parent) \
- return py_getattr_dict(Parent::py_getattro_dict(), Type.tp_dict);
-
/*
* nonzero values are an error for setattr
* however because of the nested lookups we need to know if the errors
@@ -201,29 +170,6 @@ typedef struct {
#define PY_SET_ATTR_MISSING -1
#define PY_SET_ATTR_SUCCESS 0
-#define py_setattro_up(Parent) \
- PyObject *descr = PyDict_GetItem(Type.tp_dict, attr); \
- \
- if(descr) { \
- if (PyCObject_Check(descr)) { \
- const PyAttributeDef* attrdef= reinterpret_cast<const PyAttributeDef *>(PyCObject_AsVoidPtr(descr)); \
- if (attrdef->m_access == KX_PYATTRIBUTE_RO) { \
- PyErr_Format(PyExc_AttributeError, "\"%s\" is read only", PyString_AsString(attr)); \
- return PY_SET_ATTR_FAIL; \
- } \
- else { \
- return py_set_attrdef((void *)this, attrdef, value); \
- } \
- } else { \
- PyErr_Format(PyExc_AttributeError, "\"%s\" cannot be set", PyString_AsString(attr)); \
- return PY_SET_ATTR_FAIL; \
- } \
- } else { \
- PyErr_Clear(); \
- return Parent::py_setattro(attr, value); \
- }
-
-
/**
* These macros are helpfull when embedding Python routines. The second
* macro is one that also requires a documentation string
@@ -493,7 +439,7 @@ class PyObjectPlus : public SG_QList
Py_Header; // Always start with Py_Header
public:
- PyObjectPlus(PyTypeObject *T);
+ PyObjectPlus();
PyObject *m_proxy; /* actually a PyObjectPlus_Proxy */
@@ -501,30 +447,17 @@ public:
/* These static functions are referenced by ALL PyObjectPlus_Proxy types
* they take the C++ reference from the PyObjectPlus_Proxy and call
- * its own virtual py_getattro, py_setattro etc. functions.
+ * its own virtual py_repr, py_base_dealloc ,etc. functions.
*/
static void py_base_dealloc(PyObject *self);
- static PyObject* py_base_getattro(PyObject * self, PyObject *attr);
- static int py_base_setattro(PyObject *self, PyObject *attr, PyObject *value);
static PyObject* py_base_repr(PyObject *self);
/* These are all virtual python methods that are defined in each class
* Our own fake subclassing calls these on each class, then calls the parent */
- virtual PyObject* py_getattro(PyObject *attr);
- virtual PyObject* py_getattro_dict();
- virtual int py_delattro(PyObject *attr);
- virtual int py_setattro(PyObject *attr, PyObject *value);
virtual PyObject* py_repr(void);
- static PyObject* py_get_attrdef(void *self, const PyAttributeDef *attrdef);
- static int py_set_attrdef(void *self, const PyAttributeDef *attrdef, PyObject *value);
-
- /* isA() methods, shonky replacement for pythons issubclass()
- * which we cant use because we have our own subclass system */
- bool isA(PyTypeObject *T);
- bool isA(const char *mytypename);
-
- KX_PYMETHOD_O(PyObjectPlus,isA);
+ static PyObject* py_get_attrdef(PyObject *self_py, const PyAttributeDef *attrdef);
+ static int py_set_attrdef(PyObject *self_py, PyObject *value, const PyAttributeDef *attrdef);
/* Kindof dumb, always returns True, the false case is checked for, before this function gets accessed */
static PyObject* pyattr_get_invalid(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef);