diff options
author | Campbell Barton <ideasman42@gmail.com> | 2009-06-29 16:06:46 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2009-06-29 16:06:46 +0400 |
commit | 9a7ea9664e27679935adaea3093630d7a6a30b5d (patch) | |
tree | 96d706f511e571c490f33a4b1702a48c53033723 /source/gameengine/Expressions/PyObjectPlus.h | |
parent | 7ca31bb171b2c94f8e9b928990363a42af8716fb (diff) |
BGE PyAPI support for subclassing any BGE game type from python, scripters define extra functions on gameObjects.
Adding a UI to set the type on startup can be added easily.
# ----
class myPlayer(GameTypes.KX_GameObject):
def die(self):
# ... do stuff ...
self.endObject()
# make an instance
player = myPlayer(gameOb) # gameOb is made invalid now.
player.die()
# ----
One limitation (which could also be an advantage), is making the subclass instance will return that subclass everywhere, you cant have 2 different subclasses of the same BGE data at once.
Diffstat (limited to 'source/gameengine/Expressions/PyObjectPlus.h')
-rw-r--r-- | source/gameengine/Expressions/PyObjectPlus.h | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/source/gameengine/Expressions/PyObjectPlus.h b/source/gameengine/Expressions/PyObjectPlus.h index ee69e7d3b07..a18df9d36a9 100644 --- a/source/gameengine/Expressions/PyObjectPlus.h +++ b/source/gameengine/Expressions/PyObjectPlus.h @@ -135,7 +135,7 @@ typedef struct { #define BGE_PROXY_PYOWNS(_self) (((PyObjectPlus_Proxy *)_self)->py_owns) /* Note, sometimes we dont care what BGE type this is as long as its a proxy */ -#define BGE_PROXY_CHECK_TYPE(_self) ((_self)->ob_type->tp_dealloc == PyObjectPlus::py_base_dealloc) +#define BGE_PROXY_CHECK_TYPE(_type) ((_type)->tp_dealloc == PyObjectPlus::py_base_dealloc) // This must be the first line of each @@ -439,6 +439,8 @@ public: * they take the C++ reference from the PyObjectPlus_Proxy and call * its own virtual py_repr, py_base_dealloc ,etc. functions. */ + + static PyObject* py_base_new(PyTypeObject *type, PyObject *args, PyObject *kwds); /* allows subclassing */ static void py_base_dealloc(PyObject *self); static PyObject* py_base_repr(PyObject *self); |