diff options
author | Campbell Barton <ideasman42@gmail.com> | 2010-11-18 14:42:05 +0300 |
---|---|---|
committer | Campbell Barton <ideasman42@gmail.com> | 2010-11-18 14:42:05 +0300 |
commit | da1f288f50238b2205b597f6c421898a97fda061 (patch) | |
tree | 6d837a2101e2a7fad093771a9e8e2bc144693ed6 /source/gameengine/Expressions/SConscript | |
parent | 8d77002ae706be2d88a9f47e3cbd2bfb8e5854ed (diff) |
rename libs internal libs for CMake + SCons (used in MSVC project files)
for game engine use "ge_" prefix & make names generally more descriptive.
Diffstat (limited to 'source/gameengine/Expressions/SConscript')
-rw-r--r-- | source/gameengine/Expressions/SConscript | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/gameengine/Expressions/SConscript b/source/gameengine/Expressions/SConscript index dea652dabb4..b1e34aa358b 100644 --- a/source/gameengine/Expressions/SConscript +++ b/source/gameengine/Expressions/SConscript @@ -14,4 +14,4 @@ if env['WITH_BF_PYTHON']: if env['WITH_BF_CXX_GUARDEDALLOC']: defs.append('WITH_CXX_GUARDEDALLOC') -env.BlenderLib ( 'bf_expressions', sources, Split(incs), defs, libtype=['core','player'], priority = [360,80], cxx_compileflags=env['BGE_CXXFLAGS']) +env.BlenderLib ( 'ge_logic_expressions', sources, Split(incs), defs, libtype=['core','player'], priority = [360,80], cxx_compileflags=env['BGE_CXXFLAGS']) |